Low Poly Stylized Forest - Nature Environment View on Asset Store (opens in new tab)

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Latest version
1.0.0
Last updated
First released
Unity version
6000.3.16 or later
Package size
2.4 MB
Files
132
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Low Poly Stylized Forest - Nature Environment

by Sodiqov Studio (opens in new tab)

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A performance-friendly low-poly stylized forest pack featuring 64 pre-fit prefabs and a single texture atlas. Ideal for building optimized indie, mobile, or prototype game environments fast.

Price $7.99

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Price history for Low Poly Stylized Forest - Nature Environment, 6 months Current $7.99; lowest $7.99; highest $7.99 in this period. $0 $5 $10 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov

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Low Poly Stylized Forest - Nature Environment screenshot 1

Low Poly Stylized Forest - Nature Environment screenshot 1

About this asset

# Low Poly Stylized Forest - Nature Environment

Transform your game world with this **complete, highly optimized low-poly stylized forest pack**[cite: 3]. Designed specifically for indie developers, mobile projects, and rapid prototyping, this environment kit allows you to construct rich, vibrant nature scenes in minutes[cite: 3]!

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## 🌲 What’s Inside?

This package contains **64 carefully crafted prefabs** that cover all essential elements of a lush forest environment:

* **Trees:** Birch, pine, oak, and stylized tree variations.

* **Vegetation:** Mushrooms, ferns, flowers (blue, purple, red, yellow), and grass patches.

* **Rocks & Stones:** Boulders, small stones, and rock piles.

* **Props & Tools:** Axes, saws, firewood stacks, lanterns, buckets, barrels, and wooden fences.

* **Terrain Tiles:** Modular ground tiles, dirt paths, and hills for easy level design.

* **Demo Scene:** Includes the fully lit, decorated demo scene shown in the screenshots to kickstart your project immediately!

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## 🎨 Highly Customizable & Genre Suitable

* **Any Genre:** Perfect for Action-Adventure, RPGs, Survival, Strategy, Platformers, and Casual/Mobile games.

* **Color Customization:** All 64 models share a **single 256x256 color palette texture atlas**. You can easily tweak material colors or swap the entire color scheme without creating new materials or breaking performance!

* **Modular Design:** Modular paths and terrain tiles make grid-based or free-form level creation effortless.

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## ⚡ Performance & Technical Highlights

* **Mobile & VR Ready:** Extremely lightweight geometry and draw-call efficient thanks to the shared single texture atlas.

* **Static Batching & GPU Instancing:** Built-in support for Static Batching and GPU Instancing ensures buttery-smooth frame rates even with dense forests.

* **Pre-configured Colliders:** Tree trunks, large rocks, and wooden props feature optimized Box and Capsule colliders out of the box.

* **Universal Compatibility:** Created in the **Built-in Render Pipeline** and converts to **URP / HDRP** in seconds using Unity’s standard converter tool.

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## 📦 Technical Specifications

* **Number of Prefabs:** 64

* **Texture Atlas:** 1 (256x256 PNG)

* **Polycount Range:** Low poly (approx. 36-700 tris per model)

* **Rigging / Animation:** No

* **UV Mapping:** Yes (Mapped to Color Palette Atlas)

From the publisher's Asset Store listing.

Technical details

- 64 unique low-poly environment prefabs (trees, rocks, terrain paths, vegetation, and props)[cite: 3].

- Includes a fully decorated demo scene ready to use out of the box.

- 1 shared 256x256 color palette texture atlas for maximum performance and easy color customization.

- Highly optimized geometry: low polygon count (approx. 36-700 triangles per mesh).

- Mobile, VR, and Low-end PC friendly with minimal draw calls.

- Pre-configured Box and Capsule colliders on key environment models (trees, boulders, fences)[cite: 3].

- Clean UV mapping mapped directly to the color palette atlas.

- Fully compatible with Built-in Render Pipeline, URP, and HDRP.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.16f1 Compatible Compatible Compatible Compatible

Render Pipeline Compatibility:Designed for Built-in RP. Fully compatible with URP and HDRP.

To convert to URP/HDRP:Go to Window > Rendering > Render Pipeline Converter, select Built-in to URP, check Material Upgrades, and click Convert Assets.

All models share a single texture atlas, so conversion takes seconds with zero quality loss!

As listed on the Asset Store.