Classic Fixed Camera System PRO View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
184 KB
Files
29
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Classic Fixed Camera System PRO

by GummyStudios (opens in new tab)

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A lightweight and easy-to-use fixed camera system for creating classic survival horror and cinematic camera setups in Unity.

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Price history

Last 6 months

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Price history for Classic Fixed Camera System PRO, 6 months Current Free; lowest Free; highest Free in this period. $0 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

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Classic Fixed Camera System PRO screenshot 1

Classic Fixed Camera System PRO screenshot 1

About this asset

Classic Fixed Camera System is a lightweight solution for creating fixed cinematic camera setups in Unity.

Designed with classic survival horror games in mind, the system allows you to place Camera Points throughout your scene and automatically switch between them when the player enters configurable trigger areas.

Each Camera Point can be positioned and customized independently, allowing you to quickly create corridors, rooms and environments with carefully composed camera angles.

The package also includes editor tools that make setting up and previewing cameras directly inside the Unity Editor faster and easier.

The system is independent from the player's movement controller, making it easy to integrate into existing projects.

Ideal for survival horror, retro-inspired games, cinematic experiences, adventure games and any project that uses fixed camera perspectives.

From the publisher's Asset Store listing.

Technical details

Features:

• Fixed Camera Point system
• Trigger-based automatic camera switching
• Instant camera transitions
• Smooth camera transitions
• Adjustable Field of View for each camera
• Optional target tracking
• Target position offset
• Starting Camera support
• Scene View camera frustum visualization
• Camera-to-target visualization
• Live Camera Preview inside the Inspector
• Align Camera Point to Scene View tool
• Look At Target editor tool
• Create Camera Point directly from Camera Triggers
• Quick Camera Point selection and framing tools
• Custom Inspectors for easier setup
• Rigidbody-compatible trigger detection
• No player controller dependency
• No third-party dependencies
• Organized namespaces to reduce script conflicts
• Lightweight and easy to integrate

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

As listed on the Asset Store.