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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.34 or later
- Package size
- 273.3 MB
- Files
- 21
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.00 on
Keywords
Astrokid Mini Pack - Vehicle Collision Background Music
Heavy electronic action music for crashes, demolition races, vehicle combat, dangerous roads, and destruction-focused gameplay.
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Price history
Last 6 months
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Vehicle Collision Background Music is a polished instrumental music pack for Unity developers who need industrial breakbeat / electronic action /
racing combat cues ready to place directly into a game project.
Vehicle Collision Background Music contains aggressive instrumental tracks designed for crash-heavy racing, vehicle combat, demolition events,
dangerous driving sequences, destruction modes, and chaotic road encounters.
Industrial percussion, gritty basslines, distorted synths, breakbeat rhythms, dark electronic textures, and heavy transitions provide a destructive and
energetic atmosphere.
The pack is especially useful for crash sequences, demolition races, dangerous roads, destruction modes, vehicle combat, while still staying flexible
for prototypes, vertical slices, trailers, final builds, menu systems, transitions, and gameplay moments.
The WAV files can be imported into Unity, arranged as playlists, triggered from UI or gameplay events, faded between scenes, or edited further in the
developer's preferred audio workflow. All tracks are instrumental, with no sung or spoken content.
From the publisher's Asset Store listing.
Technical details
π¦ Pack at a Glance
- π΅ Audio format: WAV
- ποΈ Sample rate: 44.1 kHz
- πΏ Bit depth: 24-bit
- π Channels: Stereo
- π Loopable: Yes
- πΌ Number of soundtracks: 20
- π Total audio files: 20
- β±οΈ Number of audio minutes provided: 26 minutes and 38 seconds
- π Credit required: No
π§ Track List
ποΈ Acceleration Flow
- Vehicle Collision - Acceleration Flow.wav - 02:24
- Vehicle Collision - Acceleration Flow_V2.wav - 00:37
β‘ Boost Surge
- Vehicle Collision - Boost Surge.wav - 00:31
- Vehicle Collision - Boost Surge_V2.wav - 00:34
π Brake Tension
- Vehicle Collision - Brake Tension.wav - 02:08
- Vehicle Collision - Brake Tension_V2.wav - 00:28
π Checkpoint Push
- Vehicle Collision - Checkpoint Push.wav - 02:01
- Vehicle Collision - Checkpoint Push_V2.wav - 00:37
π₯ Collision Danger
- Vehicle Collision - Collision Danger.wav - 00:17
- Vehicle Collision - Collision Danger_V2.wav - 02:49
π Finish Sprint
- Vehicle Collision - Finish Sprint.wav - 01:29
- Vehicle Collision - Finish Sprint_V2.wav - 00:33
π₯ Ignition Drive
- Vehicle Collision - Ignition Drive.wav - 02:57
- Vehicle Collision - Ignition Drive_V2.wav - 02:47
π§ Recovery Line
- Vehicle Collision - Recovery Line.wav - 00:34
- Vehicle Collision - Recovery Line_V2.wav - 01:08
π¨ Skid Drift
- Vehicle Collision - Skid Drift.wav - 02:52
- Vehicle Collision - Skid Drift_V2.wav - 00:49
βͺοΈ Turn Sequence
- Vehicle Collision - Turn Sequence.wav - 00:31
- Vehicle Collision - Turn Sequence_V2.wav - 00:32