Reactive Diffusion Surface Effects View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
193 KB
Files
20
Views in the past week
4

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Reactive Diffusion Surface Effects

by Esti (opens in new tab)

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Create and customize Reactive Diffusion Surface Effects in Unity, featuring Coral Bloom, editable assets, runtime controls, and a ready-to-review demo.

Price $4.99

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Price history

Last 6 months

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Price history for Reactive Diffusion Surface Effects, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Oct Nov

Asset preview

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Reactive Diffusion Surface Effects screenshot 1

Reactive Diffusion Surface Effects screenshot 1

About this asset

Reactive Diffusion Surface Effects focuses on creating and customizing the visual system demonstrated by Reactive Diffusion Surface Effects. It is intended for games, interactive applications, prototypes, environments, interfaces, and cinematic scenes.

Named examples and presets include Coral Bloom, Cyan Cells, Liquid Glass, Solar Organics, Violet Veins, Reactive Diffusion Surface Showcase Demo Setup. The project contains 7 prefab assets, 6 material/preset assets, 1 custom shader asset, and 1 runtime script. This inventory is listed in detail below so the supplied content can be evaluated before import.

The included demo scene presents the system in context and provides a practical starting point for integration. Start with the demo, inspect its example configuration, and then place the relevant prefab, material, or component in your own scene. Colors, intensity, speed, scale, timing, and other exposed parameters can be adjusted where supported by the selected effect.

The package is organized so visual assets and runtime components can be inspected and adapted independently. This makes it suitable both as ready-to-configure content and as a foundation for project-specific variations.

Compatibility: validated with Unity 6000.0.30f1. Detected render pipeline: Universal Render Pipeline (URP). Render-pipeline conversions are not included unless explicitly present in the package. Review the included demo video and technical details before purchase.

From the publisher's Asset Store listing.

Technical details

- Suggested category: VFX

- Unity version used for validation: 6000.0.30f1

- Render pipeline: Universal Render Pipeline (URP)

- Included VFX/examples: Coral Bloom, Cyan Cells, Liquid Glass, Solar Organics, Violet Veins, Reactive Diffusion Surface Showcase Demo Setup

- Number of included VFX/examples: 6 named example/preset assets

- Reusable content: 7 prefab assets; 6 material/preset assets

- Demo scenes: 1

- Runtime C# scripts: 1

- Custom shaders: 1

- Custom shader assets: Reactive Diffusion Surface

- Texture sizes: no source texture assets; the package is procedural/material-driven.

- Demo media: 2560x1440, 60 fps, 30-second H.264 video supplied in the matching media folder

- Dependencies/requirements: Unity 6 project using the detected render pipeline; inspect the package manifest before importing into an existing project

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.