Procedural Lightning Effects View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
1.8 MB
Files
31
Views in the past week
10

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Procedural Lightning Effects

by Esti (opens in new tab)

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Create and customize Procedural Lightning Effects in Unity, featuring Procedural Lightning Bolt, editable assets, runtime controls, and a ready-to-review demo.

Price $4.99

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Price history

Last 6 months

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Price history for Procedural Lightning Effects, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 14 Sep 28 Sep 12 Oct 26 Oct

Asset preview

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Procedural Lightning Effects screenshot 1

Procedural Lightning Effects screenshot 1

About this asset

Procedural Lightning Effects focuses on creating responsive combat and impact visuals with adjustable color, scale, timing, and intensity. It is intended for weapons, abilities, enemies, boss encounters, impacts, action games, and cinematic sequences.

Named examples and presets include Procedural Lightning Bolt, Storm Citadel Demo Setup, Tesla Laboratory Demo Setup. The project contains 3 prefab assets, 11 material/preset assets, 1 custom shader asset, and 3 runtime scripts. This inventory is listed in detail below so the supplied content can be evaluated before import.

The included demo scene presents the system in context and provides a practical starting point for integration. Start with the demo, inspect its example configuration, and then place the relevant prefab, material, or component in your own scene. Colors, intensity, speed, scale, timing, and other exposed parameters can be adjusted where supported by the selected effect.

The package is organized so visual assets and runtime components can be inspected and adapted independently. This makes it suitable both as ready-to-configure content and as a foundation for project-specific variations.

Compatibility: validated with Unity 6000.0.30f1. Detected render pipeline: Universal Render Pipeline (URP). Render-pipeline conversions are not included unless explicitly present in the package. Review the included demo video and technical details before purchase.

From the publisher's Asset Store listing.

Technical details

- Suggested category: VFX / Combat

- Unity version used for validation: 6000.0.30f1

- Render pipeline: Universal Render Pipeline (URP)

- Included VFX/examples: Procedural Lightning Bolt, Storm Citadel Demo Setup, Tesla Laboratory Demo Setup

- Number of included VFX/examples: 3 named example/preset assets

- Reusable content: 3 prefab assets; 11 material/preset assets

- Demo scenes: 2

- Runtime C# scripts: 3

- Custom shaders: 1

- Custom shader assets: Lightning Additive URP

- Detected source texture sizes (up to 12 unique values): 2560x1440. Texture assets: 2. Formats: PNG.

- Demo media: 2560x1440, 60 fps, 30-second H.264 video supplied in the matching media folder

- Dependencies/requirements: Unity 6 project using the detected render pipeline; inspect the package manifest before importing into an existing project

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.