Stylized Drivable Vehicles - Mini Truck Car "Trucko" View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.4 or later
Package size
105.6 MB
Files
272
Views in the past week
13

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$19.90 on

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Stylized Drivable Vehicles - Mini Truck Car "Trucko"

by LVLXP Studios (opens in new tab)

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Mini Truck Car - Trucko

Price $19.90

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Price history

Last 6 months

USD
Price history for Stylized Drivable Vehicles - Mini Truck Car "Trucko", 6 months Current $19.90; lowest $19.90; highest $19.90 in this period. $0 $10 $20 28 Sep 12 Oct 26 Oct 9 Nov

Asset preview

1 / 21

Stylized Drivable Vehicles - Mini Truck Car "Trucko" screenshot 1

Stylized Drivable Vehicles - Mini Truck Car "Trucko" screenshot 1

About this asset

Multiple Features & Configurations:

  • Rigged to make it drivable
  • Interior mesh and details for first person view
  • Stylized mid-poly car design
  • Multiple changeable car paints (Materials)
  • Openable doors
  • Openable trunk
  • Openable hood
  • Included engine mesh
  • Changeable license plate on the back
  • Front & rear lights
  • Turn signals (left/right)

Preview Video - YouTube

Join our Discord for feedback & support - Discord

From the publisher's Asset Store listing.

Technical details

Number of Source Mesh Files: 2 FBX

- 1 pickup / open-bed vehicle

- 1 cargo-box vehicle

Vertex Count (Unity Import): 137,463 combined

- Pickup: 65,688

- Cargo box: 71,775

Triangle Count (Unity Import): 216,990 combined

- Pickup: 104,258

- Cargo box: 112,732

Source Mesh Objects: 16 combined (8 per FBX)

Collision: No dedicated collision mesh included. Colliders can be generated or configured in Unity if required.

LODs: No

Rigged: Yes, custom armatures included

- Pickup: 14 bones

- Cargo box: 16 bones

Number of Material Files: 117

- 39 Built-in materials

- 39 URP materials

- 39 HDRP materials

Number of Shader Files: 2

- 1 opaque Built-in SRP-compatible shader with Unity Standard fallback

- 1 transparent Built-in SRP-compatible shader with Transparent/Diffuse fallback

Number of Shader Graphs: 0

Number of Texture Files: 99 lossless PNG files plus 1 Unity cubemap

- 73 converted source textures

- 26 derived paint maps, masks and utility textures

- 1 Unity cubemap

Texture Resolutions:

- 32x32

- 256x256

- 512x512

- 1024x512

- 2048x512

- 2048x2048

Supported Render Pipelines:

- Built-in Render Pipeline

- Universal Render Pipeline (URP)

- High Definition Render Pipeline (HDRP)

Supported Development Platforms: Platform-independent Unity content. Tested on Windows with Unity 6000.3.4f1.

Important/Additional Notes:

Separate materials, prefabs and example scenes are included for the Built-in Render Pipeline, URP and HDRP. Use assets from the folder matching your project's active render pipeline. Do not mix Built-in, URP and HDRP materials. Fourteen prefabs are included per render pipeline: seven pickup variants and seven cargo-box variants. Each set contains six closed paint-color vehicles and one yellow open-pose vehicle. The pickup bed, pickup sides, pickup tailgate, cargo box and cargo-box doors remain white independently of the cab paint color. The open pickup demonstrates outward-opening cab doors and a rearward/downward-opening tailgate. The open cargo-box vehicle demonstrates outward-opening cab doors, a side cargo door that slides rearward along the outside of the body, and split rear cargo doors opened to 105 degrees. The cab-over source does not contain a separate hood mesh or hood bone, so no artificial hood-opening pose is included. Each example scene contains two platforms. Each platform contains two rows of three closed vehicles plus one open vehicle on the right side of the framed view. Visible wheel bounds are placed 0.018 Unity units above the platform. Elevated fill lighting is included for the tall vehicle bodies and cargo boxes, with an additional cargo-compartment fill on the open box vehicle. Headlights, front/side/rear indicators, rear lamps and instrument displays use pipeline-appropriate emissive materials. The Built-in version uses the two supplied compatibility shaders with Unity fallbacks. URP and HDRP use pipeline-native Lit materials. No Shader Graphs are required. One editor-only model import postprocessor is included.

No custom runtime scripts are required.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.4f1 Compatible Compatible Compatible

As listed on the Asset Store.