AAA_8k_SpaceHDRI_U02 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.11 or later
Package size
4.6 GB
Files
47
Views in the past week
3

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AAA_8k_SpaceHDRI_U02

by Matei Ioan Alexandru (opens in new tab)

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13 hand-crafted 8K emission-nebula HDRI skyboxes for Unity: gold, rose and garnet star-forming clouds. Cubemaps, skybox materials, 13 example scenes. Built-In RP, zero dependencies.

Price $19.99

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Price history

Last 6 months

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Price history for AAA_8k_SpaceHDRI_U02, 6 months Current $19.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 Sep Oct Nov

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AAA_8k_SpaceHDRI_U02 screenshot 1

AAA_8k_SpaceHDRI_U02 screenshot 1

About this asset

Fly through thirteen glowing emission nebulae.

A second volume of cinematic 8K space skyboxes, built entirely from bright star-forming regions: billowing gold and amber clouds, rose and garnet ion fronts, teal pockets and dense star fields on true-black space. Drop one into a scene and your game, cinematic or archviz shot is suddenly somewhere.

WHAT'S INSIDE

- 13 space HDRIs as ready-to-use Cubemaps (Radiance .hdr, imported at 8192 with mips)

- 13 Skybox/Cubemap materials, one per HDRI - drag onto a scene and go

- 13 example scenes in "Example Levels", each pre-framed on that nebula's hero angle

- 8 32-bit linear .exr masters (8192x4096 equirectangular) for compositing and DCC work

- Zero package dependencies - nothing to resolve, nothing to break

TECHNICAL

- 8192x4096 equirectangular panoramas, latlong to cubemap (Auto)

- .hdr as TextureShape Cube, Normal Quality, mips on; .exr as linear 2D 8K masters

- Built-In Render Pipeline, Unity 2022.3 LTS and up

- Works as skybox, ambient light, reflection source and general image-based lighting

- No post-processing, no custom shaders, no scripts in the shipped package

- Every example scene is the raw HDRI at fixed exposure - WYSIWYG, no color grading

USE CASES

Sci-fi and space games; menu and loading backdrops; cutscenes and in-engine cinematics; vehicle and hard-surface product shots; VR skyboxes; lighting reference and lookdev; motion-graphics plates.

HOW TO VIEW A SKYBOX

Open any scene in "Example Levels", or assign a material in Window / Rendering / Lighting / Environment / Skybox Material. The camera in each example scene is already aimed at the best part of the nebula.

From the publisher's Asset Store listing.

Technical details

- 13x 8K Radiance HDRI cubemaps (8192x4096 source, latlong to cube Auto)

- 13x Skybox/Cubemap materials (neutral tint, exposure 1.0)

- 13x example scenes, Built-In RP, ambient + reflections set to Skybox

- 8x 32-bit linear OpenEXR masters (8192x4096 equirectangular)

- Built-In Render Pipeline; Unity 2022.3 LTS and up

- No package dependencies; no scripts shipped; no post-processing

- Import size approx 5.3 GB (8K textures); store download is far smaller

- Use as skybox, ambient light, reflection probe source, or general IBL

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.11f1 Compatible Compatible Compatible

As listed on the Asset Store.