This pack contains 3D animated model of a Small and Fat worm.Pack comes with a customizable cyber materials for the worms. All assets are optimized and ready for commercial use in your projects.
Technical Details:-
- Material(s) Used: Custom Material (Made with Shadergraph)
- Customizable materials : YES (Adjust color, edge glow, overlay pattern, animation speed.etc)
- Model(s) : Small worms, Fat worms
- Animations count :
Small worms - 7 (Idle, Walk, Look, Hit/Death, Bulging, Anim1, Anim2)
Fat worm - 10 (idle, look, walk x2, anim x2, bulging, jump, hurt, heart beat)
- Poly count (in Tris) : Small worms (736), Fat worm (2376)
- Unwrapped : YES
- Prefab Variations : 20+
- Texture Size : 2K, 1K (for few assets)
- URP support : YES
- LOD : No
Features:-
- Animated shaders
- Comes with all basic animation's
- Best fit for Openworld 3D games and any other type games
- Optimized Lowpoly model's
- Models comes with simple colliders
- Include many ready-to-use Prefab variations
- All nodes, materials and textures are appropriately named.
- Arranged pivots, well named folders
- Easy to use (Drag and drop)
How to use:-
Simply drag and drop the prefab from prefab folder to your scene and use it.
Glowing Shader/Material features:
- Global Opacity: Controls the Glowing effect on the Ghost's surface. Set to 0 for no effect or 1 for a fully Glowing appearance.
- Fresnel Effect: Adds an adjustable edge glow to the mesh. Includes On/Off toggle, Fresnel Power, Opacity, and Color controls.
- Pattern Overlay: Applies an overlay texture for extra surface details. Supports tiling, offset, and animation along the surface for dynamic effects.
- Distortion: Warps the Pattern Overlay to create unique, organic-looking surface variations.
- Other Features: Includes Base Color, Metallic, and Normal Map texture slots for flexible material customization.
- Hue Control: Quickly adjust the overall color or tone of the material with a single slider.
❓ Frequently Asked Questions:
Q: Will this shader work on URP, Built-in, and other render pipelines?
A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.
You can get it working in different pipelines within seconds.
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................