Bowling Multiplayer Fixed Point 3D Physics (Calculable Mechanics v2) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
35.9 MB
Files
374
Views in the past week
10
Requires

Price tracking

Last checked
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$490.00 on

Keywords

Bowling Multiplayer Fixed Point 3D Physics (Calculable Mechanics v2)

by Vagho (opens in new tab)

2 ratings, too few to average

Bowling multiplayer game template with Fixed Point 3D Physics (Calculable Mechanics v2)

Price $490.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Bowling Multiplayer Fixed Point 3D Physics (Calculable Mechanics v2), 6 months Current $490.00; lowest $490.00; highest $490.00 in this period. $0 $250 $500 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

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Bowling Multiplayer Fixed Point 3D Physics (Calculable Mechanics v2) video 1

About this asset

Package has a 100% deterministic fixed-point C# - open source 3D physics engine Calculable Mechanics v2 for bowling game,

Download Multiplayer Bowling akp here

Compatible with Any Network System

Easy to integrate with popular networking solutions such as

PUN2

NetCode

Fusion

Fully supports dedicated server architectures, and of-course can works with my custom

Turn-Based Server-Client Networking System

Multiplayer mode - example with PUN2

Fixed- point physics works the same on all platforms and has no server-client physics synchronization problems, and you don't need to frequently send the position of the balls on the table to players devices

Physics works for primitive colliders like Sphere, Capsule, Cube and Plane, physics also works for Surface and Cylinder Collider based on Bezier curve.

Bezier Cylinder Collider used for bowling pins collision detection

Package has a opportunity to create game state saving and reconnecting functionality

The physics has a lot of functionality for a professional game of bowling , and includes different types of balls

One of ball has deflected center of mass what changes the trajectory of its movement

Features

- 100% deterministic fixed- point C# - open source physics engine

- Multiplayer mode

- AI mode

- Hotseat mode

- Bowling game logic

- Portrait modes

- Physics for professional bowling game

- Bowling ball shot control, rotate, move and shot

Package contains Bowling Arena

Package also contains balls and pins

Package also contains textures and materials for them

From the publisher's Asset Store listing.

Technical details

- 100% deterministic fixed- point C# - open source physics engine

- Multiplayer mode

- AI mode

- Hotseat mode

- Bowling game logic

- Portrait modes

- Physics for professional bowling game

- Bowling ball shot control, rotate, move and shot

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.