Maeko Flock - Starling Bird Murmuration View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.4.3 or later
Package size
21.3 MB
Files
13
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Maeko Flock - Starling Bird Murmuration

by MaekoStudio (opens in new tab)

1 rating, too few to average

Hundreds of starlings swirling in a real murmuration. 200 tris per bird. One component, free forever.

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Price history

Last 6 months

USD
Price history for Maeko Flock - Starling Bird Murmuration, 6 months Current Free; lowest Free; highest Free in this period. $0 Oct Nov

Asset preview

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Maeko Flock - Starling Bird Murmuration screenshot 1

Maeko Flock - Starling Bird Murmuration screenshot 1

About this asset

A living murmuration for your sky, completely free.

Maeko Flock is one component and a realistic painterly starling. Drop it in, press play, and hundreds of birds gather into a single breathing cloud that swirls, stretches, scatters, and settles like the real thing.

The bird is a European starling rendered in a realistic painterly style, iridescent greens and purples, pale speckles, soft feather detail. Just 200 triangles per bird, rigged, with flap and glide animations. It reads as a true bird up close and as living smoke in the hundreds. A 500 bird murmuration costs you around 100,000 triangles, about what one detailed prop would.

WHAT THE FLOCK DOES

  • Calm Swirl, the default murmuration, tracing a figure eight, racetrack, or circle around its anchor
  • Hover, parking the flock tight and dense over a landmark
  • Panic, scattering the birds climbing and flapping hard, then settling on their own
  • Dive Attack, orbiting a target while birds take turns striking at it
  • Patrol routes, flying between any number of waypoints, looping forever
  • Spawn and despawn on a trigger zone, a timer, a finished route, or from your own script, with birds streaming in from the horizon and leaving the same way

THE DETAILS THAT SELL IT

  • One dense blob that grows with your bird count, so 500 birds fill more sky than 100
  • Liquid stretch, the ball elongating as it travels and rounding up as it slows
  • Breathing, swaying, and sharp little twitches
  • Lone scouts that peel off ahead or beside the flock, then sprint home
  • Bounding flight, mixing flap bursts with natural glides, speed synced per bird
  • Procedural head stabilization, keeping each bird's head level as its body pitches
  • Banking into turns, obstacle avoidance, and a ground floor so birds never sink into terrain
  • A 3D audio slot: drop in any looping bird chatter and it pans, fades, and dopplers from the center of the flock

WHAT IS INCLUDED

  • Painterly style starling: FBX, albedo, normal map, material, prefab
  • Rig with Maeko_Fly and Maeko_Glide animations
  • MaekoFlock component, fully documented
  • Two demo scenes: a studio showcase of the bird, and a simulation room that tours every feature by itself
  • Illustrated PDF documentation and a README

Unity 6, URP. No dependencies.

BUILT FOR MAEKO SKY

Screenshots and video show Maeko Sky, plus third-party trees and terrain. None of these are included in this package, they are for display purposes only. Maeko Flock contains the starling, its animations, and the flock component.

This asset is free and always will be. If something is broken or confusing, please email me first and I will fix it fast. And if the flock earns a place in your project, an honest review helps a small studio more than you know!

[email protected]

From the publisher's Asset Store listing.

Technical details

Number of textures: 2 (albedo, normal)

Texture dimensions: [1024x1024]

Polygon count of Starling: 200 triangles, 183 verts

Minimum polygon count: 200

Maximum polygon count: 200

Number of meshes/prefabs: 1 mesh, 1 prefab

Rigging: Yes, 10 bones, generic rig

Animation count: 2

Animation type list: Maeko_Fly (flap cycle, looping), Maeko_Glide (soar, looping)

UV mapping: Yes

LOD information: None. At 200 triangles per bird, LODs are unnecessary.

Types of materials and texture maps: 1 URP Lit material, albedo and normal map

Also included: MaekoFlock runtime component, 2 demo scenes, illustrated PDF documentation, README

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.3f1 Not listed Compatible Not listed

As listed on the Asset Store.