Dissolve Surface Effects View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
31 KB
Files
12
Views in the past week
3

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Dissolve Surface Effects

by Esti (opens in new tab)

No ratings yet

Create and customize Dissolve Surface Effects in Unity, featuring Cyan Capsule, editable assets, runtime controls, and a ready-to-review demo.

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Dissolve Surface Effects, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Oct Nov

Asset preview

1 / 7

Dissolve Surface Effects screenshot 1

Dissolve Surface Effects screenshot 1

About this asset

Dissolve Surface Effects focuses on animating configurable surface disappearance, burn, reveal, and transition effects. It is intended for spawning, destruction, teleportation, damage, scene transitions, and item reveals.

Named examples and presets include Cyan Capsule, Ember Orb, Violet Monolith. The project contains 4 prefab assets, 4 material/preset assets, 1 custom shader asset, and 3 runtime scripts. This inventory is listed in detail below so the supplied content can be evaluated before import.

The included demo scene presents the system in context and provides a practical starting point for integration. Start with the demo, inspect its example configuration, and then place the relevant prefab, material, or component in your own scene. Colors, intensity, speed, scale, timing, and other exposed parameters can be adjusted where supported by the selected effect.

The package is organized so visual assets and runtime components can be inspected and adapted independently. This makes it suitable both as ready-to-configure content and as a foundation for project-specific variations.

Compatibility: validated with Unity 6000.0.30f1. Detected render pipeline: Universal Render Pipeline (URP). Render-pipeline conversions are not included unless explicitly present in the package. Review the included demo video and technical details before purchase.

From the publisher's Asset Store listing.

Technical details

- Suggested category: VFX / Shaders

- Unity version used for validation: 6000.0.30f1

- Render pipeline: Universal Render Pipeline (URP)

- Included VFX/examples: Cyan Capsule, Ember Orb, Violet Monolith

- Number of included VFX/examples: 3 named example/preset assets

- Reusable content: 4 prefab assets; 4 material/preset assets

- Demo scenes: 1

- Runtime C# scripts: 3

- Custom shaders: 1

- Custom shader assets: Procedural Dissolve Edge URP

- Texture sizes: no source texture assets; the package is procedural/material-driven.

- Demo media: 2560x1440, 60 fps, 30-second H.264 video supplied in the matching media folder

- Dependencies/requirements: Unity 6 project using the detected render pipeline; inspect the package manifest before importing into an existing project

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.