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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 6000.4.4 or later
- Package size
- 308 KB
- Files
- 146
- Favorites
- 2
- Views in the past week
- 11
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- $54.99 on
Keywords
IL2CPP Crash Triage & Symbol Vault
Turn obfuscated player crash reports into source-linked stacks, keep every build's symbols, and refuse mismatched evidence - offline.
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Last 6 months
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IL2CPP Crash Triage & Symbol Vault screenshot 1
About this asset
An obfuscated production crash is only useful when it can be matched to the exact build that created it. IL2CPP Crash Triage & Symbol Vault preserves each build's debug artifacts, then turns a later crash report into a source-linked stack entirely offline.
What it helps you do
- Read Android tombstones, Play Console crashes, adb logs, Apple .crash and .ips reports, Sentry events, Crashlytics stacks, Windows player crashes, and managed exceptions.
- Keep native symbols, dSYM files, PDB evidence, IL2CPP line mappings, and build identity together in a local vault.
- Match reports by binary identity before trusting version strings.
- See the reason and next action for every unresolved frame.
- Export deterministic JSON, Markdown, and self-contained HTML reports.
- Verify symbol coverage and gate releases from batch mode.
Use it when crashes arrive days or months after a release, several builds share the same version label, or a wrong-but-plausible stack would cost more time than an unresolved one.
The tool never uploads crash data, contacts a service, changes source code, or guesses. Symbols that were never generated or were deleted cannot be recovered.
Read the complete documentation.
From the publisher's Asset Store listing.
Technical details
PRODUCT TYPE
- Editor-only, local, offline crash symbolication and symbol preservation.
REQUIREMENTS
- Unity 6000.3 or newer.
- Designed for IL2CPP players; managed Mono stacks can also be read.
- No package dependency, account, network service, or external symbolication tool required.
KEY FEATURES
- Automatic post-build capture of native symbols, dSYM files, PDB evidence, IL2CPP line mappings, and optional generated sources.
- Build fingerprints include app identity, version, build number, platform, architectures, Unity version, scripting backend, source revision, and binary identities.
- Built-in ELF, Mach-O, PE, and PDB identity readers.
- Automatic detection for Android, Apple, Windows, Sentry, Crashlytics, Play Console, adb, and managed stack formats.
- Identity-first matching refuses contradictory evidence.
- 33 diagnostics with severity, explanation, and next action.
- Local symbol vault with SHA-256 verification, retention controls, atomic writes, and index recovery.
- JSON, Markdown, and self-contained HTML reports plus batch-mode release verification.
IMPORTANT LIMITS
- Cannot recover symbols that were not generated or were deleted.
- Does not parse minidumps, core dumps, Java stacks, Kotlin stacks, or console-platform formats.
- Windows PDB contents and DWARF line tables are preserved and matched but are not fully decoded internally.
- System libraries are outside the symbol vault.
- No network access, upload, source modification, or guessed result.
Full documentation.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.4.4f1 | Compatible | Compatible | Compatible |
Verified working in Unity 2022 and Unity 6.
As listed on the Asset Store.