Supernatural Horror Music Pack Vol 1 View on Asset Store (opens in new tab)

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Supernatural Horror Music Pack Vol 1

by Gil Guzman (opens in new tab)

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Supernatural Horror Music Pack Vol.1 | Ancient & Ritual Horror Music for Indie Devs | 16 Tracks + Stems | Exploration, Presence, Investigation, Ritual, Tension, Chase, and Scene Tracks | No AI

Price $15.99

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Price history for Supernatural Horror Music Pack Vol 1, 6 months Current $15.99; lowest $7.99; highest $15.99 in this period. $0 $10 $20 21 Sep 5 Oct 19 Oct 2 Nov

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About this asset

This pack is one of 8 in the Complete Horror Music Collection — 122 tracks total, from mechanical dread to cosmic horror to orchestral scoring. Buy all 8 individually for $127.92, or get everything here for $39.99.

👉 Complete Horror Music Collection

Your haunted location game is almost there. The environments feel old and inhabited. The scale feels ancient. Then you hit play and the music sounds designed — not timeless, not ritualistic, not what a presence that has been here longer than you deserves.

Supernatural Horror Music Pack Vol.1 is a complete audio toolkit built specifically for haunted house, occult, and ritual horror games. Every track is composed in E minor with cathedral reverb, pipe organ on every single track, and reversed audio as a structural layer — not an effect. This is the sound of Visage, Amnesia, and Outlast 2. Ancient, inhabited, and unhurried. The entity does not chase. It manifests. This pack introduces four track states no other pack in the catalogue contains: a Presence loop where something is already in the room and has not yet acted, an Investigation loop for active supernatural research, a Ritual loop for ceremonial encounters where the choir leads from bar one, and a Manifestation stinger for the exact moment of appearance.

WHAT IS INSIDE

16 tracks covering every moment of your supernatural horror game.

- Stingers (3 one-shot tracks): Soft Dread, Manifestation, and Slow Reveal. Three distinct intrusions — something glimpsed, something appeared, something becoming present slowly. - Exploration Loops (3 looped tracks): Haunted Hall, The Cellar, and Graveyard. Three inhabited environments built on organ drone, reversed audio, and cathedral space. The player feels watched before anything happens.

- Presence Loop (1 looped track): Presence. Something is in the room. It has not acted yet. No pulse, no crescendo — just the sense that the air has changed and will not change back. Unique to this pack.

- Tension Loops (2 looped tracks): Low Tension and High Tension. Escalating from something sensed to something certain. The organ swells forward. The D# arrives. - Investigation Loop (1 looped track): Investigation. The player is actively gathering evidence. More rhythmic than Presence, less aggressive than tension. Focused dread. Unique to this pack.

- Chase Loop (1 looped track): Pursued. The entity has decided. The only track in the pack with real urgency. - Ritual Loop (1 looped track): Ritual. Ceremonial and ancient. Choir leads from bar one — the only track in the pack where it does. Written for something inhuman. Unique to this pack.

- Scene Tracks (4 tracks): Safe Room, Title Screen, Discovery, and Death Screen. Safe Room shifts to G major — the only warmth in the pack. Play it after Ritual. The contrast is everything. Stems included for all looped tracks — Organ, Strings, Choir, and FX per track — for adaptive audio that reacts to your gameplay.

From the publisher's Asset Store listing.

Technical details

16 tracks — WAV and MP3 (320kbps) 44,100 Hz / 16-bit WAV All loops seamlessly loopable Stems included for all looped tracks (Organ, Strings, Choir, FX)