Low Poly Mine Props Pack - 100+ Mining Assets View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
6000.3.22 or later
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273.1 MB
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560
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Low Poly Mine Props Pack - 100+ Mining Assets

by KOFT (opens in new tab)

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107 stylized mining props - carts, rails, lanterns, tools, crates, barrels, signs and ore. Real-world scale, quad-dominant meshes, URP prefabs with colliders, three demo scenes.

Price $19.99

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Price history

Last 6 months

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Price history for Low Poly Mine Props Pack - 100+ Mining Assets, 6 months Current $19.99; lowest $9.99; highest $19.99 in this period. $0 $10 $20 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

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Low Poly Mine Props Pack - 100+ Mining Assets screenshot 1

Low Poly Mine Props Pack - 100+ Mining Assets screenshot 1

About this asset

⛏️ Complete the set: Low Poly Mining Collection — this pack + the Stylized Gems & Ore Pack (75 gems, geodes, ingots & ore veins) in one bundle.

Already own this pack? The Stylized Gems & Ore Pack and the Mining Collection are offered to you at a reduced upgrade price, applied automatically on the store page when you are logged in.

🔨 Matching 2D inventory icons: Blacksmith Icons (ores, ingots, forge tools).

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STYLIZED MINE PROPS PACK

107 game-ready static props for mines, quarries, forges and crafting games.

Stylized cartoon look, low poly, mobile friendly.

WHAT'S INSIDE

17 Tools pickaxes, shovels, jackhammers, anvils, toolboxes, surveyor

14 Safety & signs caution boards, barricades, helmets, respirators, medkit

13 Ores & ingots gold/copper ore, rock, ingots, emberstone, shards

12 Lighting lanterns, torches, braziers, beacons, string lights

11 Carts & rails mine carts, rail tracks, wheelbarrow, ore crusher

11 Containers barrels, crates, chests, buckets, brewing vat

11 Structures mine entrances, archways, workbenches, forges, ladder

8 Ropes & rigging coiled rope, cable reel, pulley, crane, chain barrier

7 Nature & decor mushrooms, rock spires, fossil slab, pond

3 Explosives dynamite barrel, detonator, blast crate

REAL-WORLD SCALE

Every prop is scaled to real size, so a pickaxe, a mine cart and a 4 m mine

entrance sit next to each other at believable proportions. Prefab root scale

is 1 - the size lives in the model, not in a scale hack you have to undo.

EVEN TEXEL DENSITY

Texture size is chosen per prop from its real-world size, not fixed at one number

for the whole pack. A 30 cm ingot gets 512, a 4 m mine entrance gets 4096, so

nothing looks soft next to its neighbour and nothing wastes memory.

LIT PROPS

19 props carry a second emissive "_Glass" material on their glass and ember

parts - lantern panes, brazier coals, beacon domes, helmet visors. 12 lighting

props also include a small child point light named "Glow". Tone the emission

down, or set it to black, or delete the light - all without touching the mesh.

RENDER PIPELINE

Built for URP (URP/Lit, tested on Unity 6 / URP 17.3). FBX meshes and PNG

textures are pipeline-agnostic - Built-in and HDRP users can re-assign the

albedo and normal textures to their own shader, or use

Edit > Rendering > Materials > Convert.

SUPPORT

[email protected]

From the publisher's Asset Store listing.

Technical details

- 107 unique props, 107 meshes (one mesh per prop)

- 451,208 triangles total; 1,212 - 11,182 per prop (average 4,216)

- 622 - 5,601 vertices per prop (average 2,210)

- Quad-dominant topology (95.5% quads pack-wide, 2.6% of vertices with 5+ edges, no n-gons)

- Textures: 107 albedo + 107 normal PNG, lossless, no JPG. Size is picked per prop

  from its real-world scale so texel density stays even across the pack:

  albedo 512 (36), 1024 (37), 2048 (26), 4096 (8);

  normal 512 (48), 1024 (37), 2048 (14), 4096 (8)

- 127 URP/Lit materials (107 base + 19 emissive glass/ember + 1 demo ground)

- 107 prefabs, each with a mesh collider

- 12 lighting props include a removable child point light

- Props are scaled to real-world size; prefab root scale is 1

- 3 demo scenes (lit layout + flat-lit catalogue + dressed mine site)

- Render pipeline: URP (Unity 6 / URP 17.3). FBX + PNG are pipeline-agnostic.

- Rigging: none (static props). Animations: none. LODs: none.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.22f1 Not listed Compatible Not listed

Built and tested with URP 17.3 (Unity 6). Meshes and PNG textures are pipeline-agnostic; only the materials are URP/Lit, so in Built-in or HDRP they appear pink until converted - reassign each prop's _Albedo and _Normal texture, or use Edit > Rendering > Materials > Convert. No custom shaders. Albedo + normal only, no metallic/roughness/AO. The demo scene's post-processing Volume is URP-only.

As listed on the Asset Store.