Stylized Drivable Vehicles - Sport Car "Phaser" View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.4 or later
Package size
79.2 MB
Files
176
Views in the past week
22

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$19.90 on

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Stylized Drivable Vehicles - Sport Car "Phaser"

by LVLXP Studios (opens in new tab)

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Sport Car - Phaser

Price $19.90

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Price history

Last 6 months

USD
Price history for Stylized Drivable Vehicles - Sport Car "Phaser", 6 months Current $19.90; lowest $19.90; highest $19.90 in this period. $0 $10 $20 Sep Oct Nov

Asset preview

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Stylized Drivable Vehicles - Sport Car "Phaser" screenshot 1

Stylized Drivable Vehicles - Sport Car "Phaser" screenshot 1

About this asset

Multiple Features & Configurations:

  • Rigged to make it drivable
  • Interior mesh and details for first person view
  • Stylized mid-poly car design
  • Multiple changeable car paints (Materials)
  • Openable doors
  • Openable trunk
  • Openable hood
  • Included engine mesh
  • Changeable license plate on the back
  • Front & rear lights
  • Turn signals (left/right)

Preview Video - YouTube

Join our Discord for feedback & support - Discord

From the publisher's Asset Store listing.

Technical details

Number of Source Mesh Files: 1 FBX
Additional Unity Mesh Assets: 0
Imported Vertex Count (source FBX): 72,900
Triangle Count (source FBX): 108,531
Source Mesh Objects: 16
Collision: No dedicated collision mesh included. Colliders can be generated or configured in Unity if required.
LODs: No
Rigged: Yes, custom armature included (11 bones)
Number of Material Files: 75
- 25 Built-in materials
- 25 URP materials
- 25 HDRP materials
Number of Shader Files: 2 Built-in compatibility shaders
- 1 opaque Standard-surface compatibility shader
- 1 transparent Standard-surface compatibility shader
- Both include SRP-tagged compatibility subshaders
Number of Shader Graphs: 0
Number of Texture Files: 65 lossless PNG files plus 1 Unity cubemap
- 43 converted source textures
- 22 derived paint maps, packed masks, neutral utility textures and checker platform texture
Texture Resolutions:
- 32 x 32
- 512 x 512
- 2048 x 1024
- 2048 x 2048
Supported Render Pipelines:
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)
Supported Development Platforms: Platform-independent Unity content. Tested on Windows with Unity 6000.3.4f1.
Important/Additional Notes:
Separate materials, prefabs and example scenes are included for Built-in, URP and HDRP. The Built-in version uses the supplied compatibility shaders. URP and HDRP use the official Unity Lit shaders. Use assets from the folder matching your project's active render pipeline. Do not mix Built-in, URP and HDRP materials. Seven prefabs are included per pipeline: six closed paint-color vehicles and one orange open-pose vehicle. The open-pose vehicle includes outward-opened doors, an opened hood and an opened trunk. The source FBX imports without warnings or errors and uses identity rotations for all mesh objects. All vehicle prefabs face Unity +Z.
No dedicated collision mesh, LODs or custom runtime scripts are included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.4f1 Compatible Compatible Compatible

As listed on the Asset Store.