NorthKit: Inventory System View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
6000.4.1 or later
Package size
207.3 MB
Files
259
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NorthKit: Inventory System

by Alex Sobolev (opens in new tab)

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Data-driven inventory for Unity URP: powerful Items Table, complete UI with drag & drop, hotbar, pickup/drop, storage chests, weight, stacking, save/load, localization & skinning. No coding required.

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Last 6 months

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Price history for NorthKit: Inventory System, 6 months Current Free; lowest Free; highest Free in this period. $0 26 Oct 2 Nov

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NorthKit: Inventory System screenshot 1

NorthKit: Inventory System screenshot 1

About this asset

NorthKit: Inventory System is a complete, data-driven inventory solution built around a convenient workflow for creating and managing game items.

Create and edit your items through the Items Table - configure their properties and connect them to world prefabs, icons and gameplay data. No need to write separate item definitions by hand: manage your whole item library from one place, with batch generation from prefabs and automatic database registration.

Once your items are ready, use them throughout a complete inventory: Pocket & Bag, Hotbar, Stacking, Weight & Overweight, Pickup, Auto-Pickup, Drop and Storage chests.

The included UI provides Categories, Search, Sorting and Drag & Drop (between the inventory and open chests), while Skinning (5 skins included) and Localization make it easy to adapt the system to your project. Everything saves and loads, and a clean API and event setlets programmers extend it.

A demo scene shows the whole system assembled, and a detailed illustrated PDF user guide is included so you are never guessing how a feature works.

Part of the modular NorthKit line. Inventory is the free foundation. When your game needs more, it works seamlessly with NorthKit: Survival System and NorthKit: Builder System - the same items, the same save system, and the same skins carry across, so you add systems without rewiring your project.

Designed to be configured through data and Inspector settings, without requiring code for normal setup and use.

Key Features

  • Data-Driven Items & Items Table (batch generation, database registration)
  • Complete Inventory UI (Categories, Search, Sort, Drag & Drop)
  • Pocket & Bag
  • Hotbar
  • Stacking, Weight & Overweight
  • Pickup, Auto-Pickup & Drop
  • Storage & Chests
  • UI Skinning & Theming (5 skins included)
  • Localization & Auto-Translate Helper (5 languages)
  • Save / Load
  • API & Inventory Events for extensibility
  • Demo scene included
  • Detailed illustrated PDF user guide included

Part of the modular NorthKit line - the same items, save system and skins carry across every package:

  • NorthKit: Inventory System (Free) - the foundation for items, inventory, pickup/drop and storage (this package).
  • NorthKit: Survival System - complete survival gameplay.
  • NorthKit: Builder System - base-building with structural integrity.

Use the systems independently or combine them into a complete gameplay framework.

Note: the character shown in the promotional video is not included.

The demo scene uses a free CC0 character model.

Asset uses third-party components under CC0 licenses; see

Third-Party Notices.txt in the package for details.

From the publisher's Asset Store listing.

Technical details

  • Unity Version: Unity 6.4 or newer.
  • Render Pipeline: Universal Render Pipeline (URP).
  • Input: works with both the legacy Input Manager and the new Input System.
  • Item System: ItemData assets and Item Database.
  • Localization: 5 languages with an Auto-Translate helper.
  • Editor Tools: Items Table with item creation, batch generation from prefabs, and database registration.
  • Demo scene: included.
  • Documentation: illustrated PDF user guide included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.1f1 Not listed Compatible Not listed

As listed on the Asset Store.