Asset Renamer View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.48 or later
Package size
319 KB
Files
14
Views in the past week
6

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Asset Renamer

by GameManix (opens in new tab)

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GameManix Asset Renamer is a professional Unity Editor tool for batch renaming, organizing, previewing, and safely managing project assets with flexible rules and reusable presets.

Price $14.99

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Price history

Last 6 months

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Price history for Asset Renamer, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

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Asset Renamer screenshot 1

Asset Renamer screenshot 1

About this asset

GameManix Asset Renamer is a professional Unity Editor utility designed to make asset naming and organization faster, safer, and more consistent.

Note : To keep the package lightweight, the sample scenes, assets and additional files shown in the tutorial are not included in the package. The tool can be used directly in your existing Unity project without any additional sample files or scene setup.

Rename individual assets or large groups of assets directly from the Unity Editor using flexible rules, live previews, and reusable presets.

KEY FEATURES

• Batch rename assets and folders

• Find and Replace

• Prefix and Suffix

• Set Name

• Sequential numbering

• Case conversion

• Trim leading and trailing spaces

• Remove spaces and special characters

• Advanced renaming rules

• Asset-type filtering

• Recursive folder processing

• Live rename preview

• Conflict and invalid-name detection

• Reusable rename presets

• Safe editor-based workflow

• Undo support through Unity's asset workflow

SUPPORTED ASSET TYPES

The tool can work with common Unity project assets including folders, models, textures, materials, prefabs, animations, scenes, audio, and ScriptableObjects.

EDITOR-ONLY WORKFLOW

GameManix Asset Renamer is an Editor utility. It does not add runtime components to your game and does not require a scene, prefab, camera, or runtime setup.

Open it from:

Window → GameManix → GameManix Tools → Asset Renamer

A sample/test kit is included to demonstrate the workflow with representative Unity assets.

CUSTOMIZATION

Create your own naming workflow using configurable rename rules, filters, sequential numbering, and reusable presets.

RENDER PIPELINE

The core Asset Renamer functionality is render-pipeline independent. It does not modify shaders, materials, render-pipeline settings, or project rendering configuration.

REQUIREMENTS

Unity 2022.3 LTS or newer.

No third-party Asset Store package dependencies are required.

From the publisher's Asset Store listing.

Technical details

• Unity Editor extension

• Editor-only workflow

• Batch asset renaming

• Folder and recursive-folder processing

• Find & Replace

• Prefix / Suffix

• Set Name

• Sequential numbering

• Case conversion

• Whitespace cleanup

• Special-character cleanup

• Advanced rename rules

• Asset-type filters

• Live rename preview

• Conflict detection

• Invalid-name detection

• Reusable rename presets

• Unity Undo integration

• Sample/Test Kit included

• No runtime components required

• No scene setup required

• No third-party Asset Store dependencies

• Compatible with Unity 2022.3 LTS and newer

• Render-pipeline independent

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.48f1 Compatible Compatible Not listed

GameManix Asset Renamer is an Editor-only utility and does not depend on a specific rendering pipeline. It is designed to work with projects using Unity Built-in Render Pipeline, URP, or HDRP. The tool does not modify or replace materials, shaders, render-pipeline settings, or project rendering configuration.

As listed on the Asset Store.