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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 65 KB
- Files
- 19
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $34.99 on
Keywords
UI Release Guard
Catch release-blocking Unity UI defects across scenes and prefabs before players find them.
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Price history
Last 6 months
USDAsset preview
1 / 1
UI Release Guard screenshot 1
About this asset
UI bugs often survive until late device testing: clipped translations, missing glyphs, tiny touch targets, broken controller focus, missing EventSystems and inconsistent Canvas setup. UI Release Guard turns those recurring checks into a fast, repeatable preflight.
Scan the active scene, every open scene, a selection, or all saved Scenes and Prefabs under Assets. Findings are grouped by severity, searchable, linked back to their source objects or assets, and paired with a practical suggested fix.
Highlights
- TextMesh Pro overflow, missing-font and Unicode glyph checks
- Canvas bounds, Canvas Scaler and Graphic Raycaster validation
- Configurable font-size, touch-target and static contrast checks
- Controller and keyboard navigation checks
- Optional Unity Localization coverage without a hard dependency
- Active Scene, Open Scenes, Selection and Project Assets scopes
- Searchable results with direct object and asset navigation
- Standalone HTML and JSON reports
- CI batch mode with error, warning or report-only thresholds
- Diagnostic demo scene, documentation and EditMode tests
- Editor-only architecture with zero runtime code
Automated checks complement device testing; they are not an accessibility certification. Dynamic backgrounds, runtime-created UI and custom input routing should still be reviewed manually.
From the publisher's Asset Store listing.
Technical details
Unity version: 2022.3 LTS and newer
Dependencies: TextMesh Pro 3.0.7+ and uGUI 1.0.0+
Unity Localization: optional; no hard package dependency
Render pipelines: Built-in, URP and HDRP (render-pipeline independent)
Platform: Editor-only; verified in Unity 2022.3.62f3 on Windows
Runtime code: none
Included:
- Active Scene, Open Scenes, Selection and Project Assets scanners
- TMP, Canvas, contrast, touch target, navigation and localization rules
- HTML and JSON report exporters
- CI entry point: UIReleaseGuard.UIReleaseGuardBatch.RunProjectAudit
- Configurable failure thresholds
- Demo scene builder and diagnostic demo scene
- EditMode tests
- README, CI guide and complete rule reference
All product files install under Assets/UIReleaseGuard.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
Editor-only. Render-pipeline independent; works with Built-in, URP, HDRP, and custom SRPs. Requires TextMesh Pro 3.0.7+ and uGUI 1.0.0+ (included as Unity Package Manager dependencies).
As listed on the Asset Store.