Easy UI Toolkit Progress Shaders View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.6.3 or later
Package size
12.0 MB
Files
144
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8

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Easy UI Toolkit Progress Shaders

by Gelzo Games (opens in new tab)

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This is a Progress Shader Graph that has been developed to work with new Panel Renderer in UI Toolkit for Unity 6.5.

Price $4.99

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Last 6 months

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Price history for Easy UI Toolkit Progress Shaders, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

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Easy UI Toolkit Progress Shaders video 1 (plays on the Asset Store)

About this asset

This asset is designed for UI Toolkit Panel Renderer and not legacy UI Docoment. It was created in Shader Graph. It contains:

1. Incremental Shader Graph

2. Orb Shader Graph

3. Progress (Health) Shader Graph

4. Ring (TImer) Shader Graph

How to Use?

1. Add 1 of the 3 basic core scripts to scene (Basic,Health,Timer). (Assign Panel Renderer object)

2. Add Panel Renderer gameobject.

3. Call the HealthChange function from core script with decrease amount per function call.

In summary the way to create a progress shader in your game is to create a panel renderer and UI document and reference this UI document in the panel renderer component and use one of the 3 main scripts to drive the shader’s fill amount.

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.3f1 Not listed Compatible Not listed

As listed on the Asset Store.