CYW Texture Import Auditor View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.9 or later
Package size
780 KB
Files
17
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CYW Texture Import Auditor

by CYW studios (opens in new tab)

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Audits textures that are actively assigned to material shader slots and checks their Unity import settings. It does not scan unassigned textures or classify files by filename.

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Price history

Last 6 months

USD
Price history for CYW Texture Import Auditor, 6 months Current Free; lowest Free; highest Free in this period. $0 Sep Oct Nov

Asset preview

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CYW Texture Import Auditor screenshot 1

CYW Texture Import Auditor screenshot 1

About this asset

CYW Texture Import Auditor is a lightweight Unity Editor tool for checking texture import settings used by project materials.

The tool scans textures assigned to material shader slots and reports common import issues without relying on filenames.

It can detect incorrectly imported Normal Maps, linear PBR data textures with sRGB enabled, and data textures that were mistakenly imported as Normal Maps.

Shared textures used in incompatible shader roles are reported as conflicts and are never modified automatically. Textures using unusual importer types are also left for manual review.

The workflow is simple: scan the project, review the results, select safe fixes, apply them, and scan again to verify the final import state.

The auditor works from actual material usage. Only textures assigned to material shader slots under Assets are included in the scan. Unassigned textures are intentionally ignored, and filenames are not used to determine texture roles.

From the publisher's Asset Store listing.

Technical details

Project material scanning under Assets

Normal Map validation and one-click correction

Linear PBR data checks for Metallic, Roughness, Smoothness, AO, Height, Mask and common packed maps

Detects sRGB settings that are incorrect for linear texture data

Flags data textures that were imported as Normal Maps

Reports shared-texture conflicts across incompatible shader roles and leaves them unchanged

Unusual importer types are kept for manual review

Usage count, Ping and Open controls for reported textures

Selective fixing with confirmation before reimport

Automatic rescan after fixes are applied

Editor-only, with no external dependencies

Designed for Built-in Render Pipeline, URP and HDRP

Custom shaders may use property names outside the auditor's automatic PBR role detection

Documentation is included in the package as Documentation.pdf

Material-driven scan: only textures currently assigned to material shader slots are analyzed.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Compatible

Editor-only utility. Designed for use with Built-in Render Pipeline, URP and HDRP materials.

As listed on the Asset Store.