Fish Shader Animation View on Asset Store (opens in new tab)

Package details

Latest version
0.9
Last updated
First released
Unity version
6000.3.16 or later
Package size
4.5 MB
Files
15
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7
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Fish Shader Animation

by mc_try (opens in new tab)

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Fish swim shader made in Shader Graph. Simply create material, drag fish textures, and choose movement variables for animation.

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Price history

Last 6 months

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Price history for Fish Shader Animation, 6 months Current Free; lowest Free; highest Free in this period. $0 21 Sep 5 Oct 19 Oct 2 Nov

Asset preview

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Fish Shader Animation screenshot 1

Fish Shader Animation screenshot 1

About this asset

This shader built in Shader Graph so you could scale this shader in any way you want. 

You don't need animator, just create material with this shader and you have a procedural swim animation. For more information watch README in content folder. 

For more exmples check out my game "RebreatheR" on steam where i use this shader for fish swim.

Package contain third party 3D objects of the fish.

From the publisher's Asset Store listing.

Technical details

Procedural animation for your fish. You don't need animator, only this asset.

Its free and built on Shader Graph.

Works only with URP (for now).

The shader can combine several types of animations:

  • Swim animation
  • Wobble animation
  • Vertical animation

All of these animations can run simultaneously, creating the closest possible effect of a fish swimming. And, obviosly, they all customizable through variables of shader and exposed for scripting.

For more customization there is Animation Mask variable. You can control what part of fish will not be moving (only from head to tail and not back)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.16f1 Not listed Compatible Not listed

Shader compatible only with URP.

As listed on the Asset Store.