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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 12.7 MB
- Files
- 476
- Favorites
- 1
- Views in the past week
- 18
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- $19.99 on
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Tower Defense Builder – Complete Game Template
Build customizable grid-based tower defense games with a modular template featuring a Map Editor, waves, towers, upgrades, economy, pooling, UI, and demo content.
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Tower Defense Builder – Complete Game Template screenshot 1
About this asset
Tower Defense Builder is a complete, modular, and extendable Unity template for creating grid-based tower defense games.
It provides the core gameplay systems needed to build your own tower defense experience, including map creation, enemy waves, tower placement and upgrades, projectiles, economy, UI, and game progression.
Most gameplay content is configured through Scriptable Objects, making it easy to create and customize maps, towers, enemies, waves, and other gameplay settings directly from the Unity Editor.
Key Features
- Complete grid-based tower defense gameplay
- Built-in Map Editor
- Dynamic map loading and selection
- Scriptable Object-based configuration
- Tower placement, targeting, and upgrades
- Configurable enemies and waves
- Projectile and enemy object pooling
- Economy and reward systems
- Free Play wave generation
- Complete gameplay UI
- Modular and extendable architecture
- Multiple example maps and demo content
The included demo provides a ready-to-use reference for understanding how the systems work together. Use the provided content directly, customize it for your project, or extend the base systems to create your own gameplay mechanics.
From the publisher's Asset Store listing.
Technical details
Compatibility
- Unity Version: Unity 2022.3 LTS or newer
- Render Pipelines: Built-in, URP, and HDRP
- Input: Old and New Unity Input Systems supported
Dependencies
- Standard Unity packages
- TextMeshPro
- No additional external packages required
Architecture
- Modular, data-driven gameplay systems
- Scriptable Object-based configuration
- Extendable enemy, tower, and projectile systems
- Enemy and projectile object pooling
- Runtime event-based communication between major systems
Included Systems
- Map Editor and map baking
- Grid and placement systems
- Tower targeting and upgrades
- Enemy spawning and movement
- Wave management and Free Play
- Projectile systems
- Economy and rewards
- Map selection
- Gameplay UI
- Path preview
- Demo scene with example content
Platform Note
The included input setup is primarily configured for Windows/PC keyboard and mouse controls. Input handling may require adjustment when targeting platforms with different input requirements.
Support and Feedback
We value your feedback and are here to help!
Reach out to 300 Mind via our contact page, email us directly, or join our Discord community for support, updates, and discussions.
Our team is ready to help with any questions you might have about setup, implementation, or customization.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.