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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 76.4 MB
- Files
- 49
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Post-Apocalyptic Melee Weapon Pack
8 realistic game-ready melee weapons for horror, survival and post-apocalyptic projects, with URP/HDRP prefabs, 2K/4K PBR textures and a customizable Nail-Studded Bat.
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Last 6 months
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Post-Apocalyptic Melee Weapon Pack screenshot 1
About this asset
Post-Apocalyptic Melee Weapon Pack is a collection of 8 realistic, game-ready melee weapons designed for horror, survival, zombie, FPS/TPS, action, adventure, and post-apocalyptic projects.
The pack includes:
- Chainsaw
- Improvised Scythe
- Nail-Studded Bat
- Improvised Scrap Blade
- Katana
- Cleaver
- Sledgehammer
- Crowbar
All weapons are optimized for real-time use and created at real-world scale. Pivots are positioned at the intended grip points, making the assets easy to integrate into gameplay systems or use as environment props.
The package includes ready-to-use prefabs and materials for both URP and HDRP. A shared texture atlas workflow is used across the weapon collection, with 2K and 4K PBR texture options.
The Nail-Studded Bat includes an additional customization system that allows users to adjust the number of visible nails, nail depth, and the number of barbed wire rings directly from the Unity Inspector.
The assets are suitable both as interactive melee weapons and as environmental props for abandoned buildings, workshops, garages, industrial locations, survival shelters, warehouses, urban ruins, and similar environments.
No animations, rigs, colliders, or LOD levels are included, allowing developers to configure these systems according to the requirements of their own project.
From the publisher's Asset Store listing.
Technical details
Key features:
- 8 realistic, game-ready melee weapons
- URP and HDRP support
- Ready-to-use prefabs
- 2K and 4K PBR textures
- One shared texture atlas material
- Real-world scale
- Pivots positioned at intended grip points
- No mirrored or overlapping UV islands
- Customizable Nail-Studded Bat with adjustable nail count, nail depth, and barbed wire ring count
- Suitable for gameplay weapons and environment props
- Optimized for real-time projects
Included weapons / triangle counts:
- Chainsaw: 7,459 triangles
- Improvised Scythe: 2,724 triangles
- Nail-Studded Bat: 1,088 triangles
- Improvised Scrap Blade: 1,474 triangles
- Katana: 1,850 triangles
- Cleaver: 1,024 triangles
- Sledgehammer: 560 triangles
- Crowbar: 498 triangles
Minimum polygon count: 498 triangles
Maximum polygon count: 7,459 triangles
Number of meshes: 18 low-poly objects
Number of prefabs: 8 weapon prefabs per supported render pipeline
Rigging: No
Animation count: 0
Animation type list: None
UV mapping: Yes
LODs: No LOD levels included
Colliders: No
Texture dimensions:
- 2048 × 2048
- 4096 × 4096
Materials / texture workflow:
- PBR
- URP/Lit materials
- HDRP/Lit materials
- Shared texture atlas
- Base Color
- Normal
- Metallic / Smoothness
- HDRP Mask Map / pipeline-appropriate packed maps
Texture format: PNG, 8-bit
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.