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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.2.12 or later
- Package size
- 801 KB
- Files
- 27
- Views in the past week
- 11
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.99 on
Keywords
Low Poly - GreenTrees
12 optimized low-poly green trees sharing a single texture palette with baked vertex AO for extreme performance and 1 single draw call.
Price $9.99
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Price history
Last 6 months
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Low Poly - GreenTrees screenshot 1
About this asset
Expand your forest environments with the Nature Biome: Green - Trees Edition! This package features 12 unique low-poly green trees (including classic and pine variants) designed for high performance and clean stylized aesthetics.
- Performance First: All models share a single material texture atlas, allowing Unity to batch thousands of meshes into exactly 1 Draw Call using GPU Instancing.
- Baked Vertex AO: Ambient occlusion values are baked directly into the vertex color data of the meshes, providing rich geometric shadows without the need for extra texture maps.
- Plug & Play: Clean folder structure, ready-to-use prefabs, and fully compatible with URP, HDRP render pipelines. Perfect for prototyping or releasing your indie game!
Third-Party Notices:
Asset uses Imphenzia Pixpal Texture under Creative Commons Zero (CC0) / Public Domain; see Third-Party Notices.txt file in package for details.
From the publisher's Asset Store listing.
Technical details
- 12 Unique Prefabs: Various pine trees & classic Trees
- 3-Textures Atlas Framework: The entire environment shares a single material with 3 textures map, Basecolor, Attributes & Emission, maximizing static and dynamic batching capabilities (Textures Size: 128x128).
- UVs: All assets are made by compress UVs to one single point, thanks to this, a high texture resolution is not required.
- Vertex-Color Baked AO: Soft contact shadows baked directly into the geometry data channels to completely avoid extra texture memory loading.
- Drag & Drop Ready: Production-ready asset baselines with optimized box and convex mesh primitives for quick physics setup.
- Cross-Pipeline Versatility: Fully compatible with all modern rendering architectures.
- LODS: in v1.0 Lods are not available.
- Animations: No
- Polycounts: 200 Tris to 1000 (it very depends about objects)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.2.12f1 | Not listed | Compatible | Compatible |
As listed on the Asset Store.