Simple Radar Chart View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.8 or later
Package size
72 KB
Files
39
Views in the past week
6

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Simple Radar Chart

by kqzq9uru (opens in new tab)

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A simple, reusable Unity uGUI radar chart with multiple series, runtime updates, optional animation, style presets, and custom inspectors.

Price $6.98

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Price history

Last 6 months

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Price history for Simple Radar Chart, 6 months Current $6.98; lowest $6.98; highest $6.98 in this period. $0 $5 $10 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov

Asset preview

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Simple Radar Chart screenshot 1

Simple Radar Chart screenshot 1

About this asset

Simple Radar Chart is a reusable Unity uGUI component for displaying radar charts, also known as spider charts.

Create charts with 3 or more axes, configure an independent Min / Max range for each axis, display one or multiple data series, and update values at runtime through a small and straightforward API.

The included RadarChartAnimator can optionally interpolate runtime value changes and smoothly retarget when a new value arrives during an active animation.

RadarChartStyle ScriptableObject presets make it easy to reuse visual settings. Default and High Contrast presets are included, and custom inspectors provide reference validation, style preview, and convenient animation settings.

The asset includes a ready-to-use prefab, four sample scenes, and offline documentation.

Included samples:

Basic

Multiple Series

Animation

Style Presets

Requirements:

Unity 6000.3.8f1 validated

Unity uGUI

TextMeshPro

Simple Radar Chart has no render-pipeline-specific dependency and does not include third-party assets.

Current version does not include a built-in legend, tooltip, point markers, value labels, or shader effects.

From the publisher's Asset Store listing.

Technical details

- Unity uGUI based radar / spider chart

- Minimum axis count: 3

- Independent Min / Max range per axis

- Single-series and multiple-series rendering

- Runtime SetValue API

- Explicit Refresh API

- Optional runtime value animation

- Mid-animation retargeting

- Animation uses unscaled time

- TextMeshPro axis labels

- Reusable RadarChartStyle ScriptableObject

- Default and High Contrast style presets included

- Responsive RectTransform resizing

- Reusable configured prefab

- Custom inspectors for RadarChart, RadarChartAnimator, and RadarChartStyle

- Four included sample scenes

- CPU-generated uGUI mesh

- No ComputeShader required

- No custom shader dependency

- No render-pipeline-specific package dependency

- No bundled third-party assets

- Validated with Unity 6000.3.8f1

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Compatible Compatible Compatible

As listed on the Asset Store.