Ultimate Cannon Creator & System | Complete Collection Bundle View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
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Unity version
6000.0.47 or later
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2 KB
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Ultimate Cannon Creator & System | Complete Collection Bundle

by Danilec (opens in new tab)

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Create, customize, animate, and destroy game-ready cannons in Unity. This bundle includes 4 procedural creation tools, 12 animated and destructible cannons, LODs, SFX, and sample projects.

Price $64.99

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Price history for Ultimate Cannon Creator & System | Complete Collection Bundle, 6 months Current $64.99; lowest $58.49; highest $64.99 in this period. $0 $50 $100 Sep Oct Nov

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Ultimate Cannon Creator & System | Complete Collection Bundle screenshot 1

Ultimate Cannon Creator & System | Complete Collection Bundle screenshot 1

About this asset

Create, customize, animate, and destroy game-ready cannons directly inside Unity.

Ultimate Cannon Creator & System | Complete Collection Bundle combines the complete procedural Cannon Creator toolset with Cannon System Pro Vol.1 and Vol.2, giving you everything you need to create unlimited cannon variations or use 12 production-ready animated and destructible cannons immediately.

This collection includes:

Create Your Own Cannons

Create custom cannon barrels, carriages, wheels, cannonballs, shot racks, boulders, and other details procedurally using interactive Unity Editor tools.

Save and edit your procedural projects at any time, then export your creations as Unity Mesh assets or FBX files.

12 Ready-to-Use Cannons

Cannon System Pro Vol.1 and Vol.2 provide 12 animated and destructible cannons, covering naval-style cannons and medieval heavy and light artillery.

All cannons use the Cannon System Pro framework and are designed to work together in the same project.

Cannon System Features

  • Animated aiming and firing
  • Recoil and return animations
  • Configurable cannon batteries and volleys
  • Destruction and restoration system
  • Multiple destruction variations
  • Multiple LOD levels
  • Included sound effects
  • Pooled SFX/VFX support
  • Material customization
  • Public API
  • Unity Events
  • Demo scenes
  • Documentation
  • Full source code

Use the included cannons immediately, customize them with the procedural tools, or create entirely new cannon designs for your project.

Perfect for naval, pirate, medieval, historical, strategy, castle siege, fantasy, and artillery-based games.

Compatible with Built-in Render Pipeline, URP, and HDRP.

Supports Unity 2020.3 or newer, including Unity 6.

From the publisher's Asset Store listing.

Technical details

  • Includes 7 complete Asset Store packages
  • 4 procedural Unity Editor tools
  • 12 animated and destructible cannons
  • Naval-style, medieval heavy, and medieval light artillery
  • Interactive 2D profile editors
  • Real-time 3D editing
  • Procedural mesh generation
  • Barrel, carriage, wheel, and detail generators
  • Cannonball, boulder, and shot rack generators
  • Save and load procedural project files
  • Export to Unity Mesh assets
  • FBX export (requires Unity FBX Exporter package)
  • Clean topology and UV mapping
  • Multiple material support
  • Multiple LOD levels
  • Animated aiming and firing
  • Recoil and return animations
  • Configurable cannon batteries and volleys
  • Destruction and restoration system
  • Multiple destruction animation variations
  • Destructible models and debris
  • Included sound effects
  • Pooled SFX/VFX support
  • Material customization across LODs and debris
  • Public API
  • Unity Events
  • Demo scenes and sample projects included
  • Documentation and tutorial videos included
  • Full source code included
  • Compatible with Built-in Render Pipeline, URP, and HDRP
  • Unity 2020.3 or newer, including Unity 6

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.47f1 Compatible Compatible Compatible

Designed for Unity 2020 through Unity 6. The included materials and demo scenes use URP. Models, animations, scripts, and tools can also be used with Built-in and HDRP after adapting materials and standard scene elements such as cameras and lighting. (check BuiltinContent.package or HDRPContent.package) If you encounter compatibility issues, please contact me by email.

As listed on the Asset Store.