Arcade Car Controller - FranForge View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.5.3 or later
Package size
4.0 MB
Files
70
Favorites
2
Views in the past week
6

Price tracking

Last checked
Tracked since
Lowest recorded
$17.99 on

Keywords

Arcade Car Controller - FranForge

by FranForge (opens in new tab)

No ratings yet

An arcade-style drift car controller powered by Scriptable Objects for rapid tuning and modular setup.

Price $19.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Arcade Car Controller - FranForge, 6 months Current $19.99; lowest $17.99; highest $19.99 in this period. $0 $10 $20 Oct Nov

Asset preview

1 / 5

Arcade Car Controller - FranForge screenshot 1

Arcade Car Controller - FranForge screenshot 1

About this asset

Deliver fast-paced, highly satisfying arcade driving mechanics to your game in minutes! Designed with a clean, data-driven architecture, this controller lets you create and tweak custom vehicle behaviors without touching a single line of code. Features full Unity 6 support, optimized physics handling, and complete modularity for seamless project integration.

From the publisher's Asset Store listing.

Technical details

Features:

  • Data-Driven Architecture: Complete vehicle physics and handling configurations powered by Scriptable Objects for easy tweaking and asset reuse.
  • Arcade Physics Engine: Custom drift and momentum mechanics designed for responsive, fast-paced driving feel.
  • Fast Enter Play Mode Support: Fully compatible with Unity 6+ domain/scene reload optimizations (no static reference leaks).
  • Clean & Modular Codebase: Clean C# scripts under the FranForge.ArcadeCarController namespace, fully commented and easy to extend.

Technical Specifications:

  • Physics: Uses standard Unity 3D Physics (Rigidbody & Colliders).
  • Input System: Supports both standard Unity Input and the New Input System.
  • Render Pipeline Compatibility: Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP), and Built-in Render Pipeline.
  • Platform Support: Desktop (PC/Mac/Linux), Consoles, and Mobile-ready.

Package Contents:

  • Core C# Scripts (Car Controller, Input Readers, Utilities).
  • Sample Scriptable Object presets for different car behaviors (e.g., Drift, Standard Arcade).
  • Demo scene with a test track and ready-to-use car prefab.
  • Complete documentation Readme file here.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.3f1 Not listed Compatible Not listed

The visuals are created for URP but the logic part is for all SRPs.

As listed on the Asset Store.