Unity Version - Support
WorkspaceManager is an editor tool aiming for productivity, especially when:
All those changes of context are easily stored and restored through Profiles. Each profile has:
A profile is created through a custom window, which can be accessed by a dropdown button in the main toolbar, or by shortcut. Through this window the user can also: change the active profile, protect profiles (disable auto-save), delete profiles, and easily open a scene as a temporary profile (reserved Quick Profile). Another window can also be opened to further edit the tool settings.
By changing the active profile, the manager will close the current scenes and open the ones from the target profile, restoring the scene viewer state, and last selection. The user can also use custom attributes to assign static methods for execution just before and/or after a new profile is opened for use.
Notes and Limitations