⚡ Features
- 🏃 Physics-only locomotion — walk cycle, jumps, air control
- 🎚️ Floppiness — stiff to rubber puppet with one slider
- 💥 Impact reactions and knockout
- 🎒 Items — pickup, throwing, back inventory, helmet slot
- ⚔️ Physical melee — incl. two-handed greatsword and axe
- 🏹 Ranged — bow, full-auto rifle, rocket launcher
- 🪖 Headgear — helmets and headband, knocked off by hard hits
- ❤️ Health system — with hit sparks and camera shake
- 🏜️ 9 themed code-built environments
- 🛠️ One-click generator
Demo scenes
• 00 Getting Started — minimal setup, ready to copy
• 01 Locomotion — run, jump, tune floppiness live
• 02 Knockout — a ram teaches the K.O. threshold
• 03 Sword — sword in the stone, weapon rack, melee
• 04 Bow — desert archery
• 05 Helmet & Turret — a turret shoots your helmet off
• 06 Enemy — stickman is chasing you
• 07 Rifle — full-auto rifle and rocket launcher
• 08 Sandbox — everything in one playground