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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.19 or later
- Package size
- 114 KB
- Files
- 89
- Favorites
- 3
- Views in the past week
- 17
Price tracking
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- Tracked since
- Lowest recorded
- Free on
Keywords
Prefab Variant Generator
- Price drop
Create non-destructive Prefab Variants and standalone prefab combinations with rules, batch generation, validation, previews, and safe output controls.
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Price history
Last 6 months
USDAsset preview
1 / 10
Prefab Variant Generator screenshot 1
About this asset
Polynest Prefab Variant Generator is an editor-only productivity tool for Unity 6 that creates Prefab Variants or standalone prefabs from existing prefab sources.
Build reusable prefab families without editing source prefabs or shared input materials. Configure visual and structural changes as Variant Rules, inspect planned combinations, validate output paths, and generate assets safely in batches.
Key benefits:
• Generates Unity Prefab Variants by default, preserving the link to the source prefab.
• Supports standalone prefab output when an independent asset is required.
• Keeps source prefabs and shared source materials unchanged.
• Helps prevent duplicate outputs with validation, duplicate detection, and Auto Rename conflict handling.
• Includes isolated previews, a searchable Combination Matrix, presets, and JSON generation manifests.
Use it for prop variations, environment sets, character equipment combinations, colour variants, modular assets, and any workflow that needs many controlled prefab variations.
From the publisher's Asset Store listing.
Technical details
• Unity version: Unity 6.3 LTS (6000.3.19f1).
• Package type: Editor extension. No Runtime assembly and no player-build code.
• Output modes: Prefab Variant and Standalone Prefab.
• Non-destructive workflow: source prefabs and shared input materials are never modified.
• Built-in Variant Rules: Material Swap, Material Color, Mesh Swap, Child Toggle, Child Group, and explicit Transform Values.
• Batch generation with all combinations, selected combinations, and deterministic unique random selection.
• Combination planning before asset writes, including duplicate detection and output-path validation.
• Default existing-asset conflict policy: Auto Rename.
• Isolated editor preview and virtualized, searchable Combination Matrix.
• UI Toolkit workspace with Unity Dark and Light theme support.
• Preset assets for reusable configurations.
• JSON Generation Manifests for generation history and generated-output tracking.
• Atomic-style manifest writes to avoid partially written valid-looking manifests.
• No external dependencies.
• Render-pipeline independent editor workflow.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.19f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.