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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.3.10 or later
- Package size
- 176 KB
- Files
- 66
- Favorites
- 1
- Views in the past week
- 3
Price tracking
- Last checked
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- Lowest recorded
- $44.99 on
Keywords
Geometry Kernel
Slice and shatter meshes in Unity. Includes Modern Slice, plus click, impact, and multi-cut break effects.
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Last 6 months
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Geometry Kernel screenshot 1
About this asset
Geometry Kernel is a mesh slicing and shattering toolkit for Unity 6.3 (6000.3).
Slice a mesh with a plane or break an object into multiple pieces. Use it for breakable props, destruction effects, and interactive objects. Add the Shatterable component, then trigger cuts through the included helpers or scripting API.
Includes swipe slicing, click shattering, impact shattering, and timer shattering. Configure cut-face materials, shard physics, piece limits, and cleanup.
The geometry API also supports mesh-only cutting without destroying the source GameObject.
Two demo scenes and documentation in English, Korean, Japanese, and Simplified Chinese are included. The geometry source is included; no separate Truss asset is required.
Requirements and dependencies:
- Unity 6.3 (6000.3).
- Unity Registry packages: Burst 1.8.28 (com.unity.burst), Collections 2.6.2 (com.unity.collections), and Mathematics 1.3.3 (com.unity.mathematics).
- The supplied demo materials require URP 17.3.0 (com.unity.render-pipelines.universal) and a configured URP project.
- Input System is optional. Mouse helpers also support the legacy Input Manager. Enable your chosen backend in Player Settings > Active Input Handling.
- The Job System is included with Unity; no separate Jobs package is required.
From the publisher's Asset Store listing.
Technical details
- Multi-cut shatter API (Shatter / ShatterCommand)
- Click-to-shatter helper
- Impact shatter on collision
- Timer shatter helper
- Swipe-to-slice helper
- Cut face (cap) materials
- Physics pieces + collider fallbacks
- Work queue for smoother frames
- Seeded / repeatable results
- Shard cleanup options
- Slice demo + Shatter demo
- Offline docs in 4 languages
- Upgrade from Modern Slice (Lite)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.10f1 | Compatible | Compatible | Compatible |
- Runtime mesh slicing and shattering are independent of the render pipeline.
- Supplied demo materials use URP Lit and require URP 17.3.0.
- For Built-in RP or HDRP projects, replace the demo materials with materials compatible with your pipeline.
- Mouse helpers support the optional Input System or the legacy Input Manager.
- Required Unity packages and versions are listed in the product description.
As listed on the Asset Store.