Physical Cable System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
355 KB
Files
37
Favorites
1
Views in the past week
19

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Physical Cable System

by SomeTimesAtNight (opens in new tab)

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Physical Cable System adds interactive first-person cable connection with plugs, sockets, generators, lamps, extension sockets, and collision-aware sagging wires.

Price $4.99

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Price history

Last 6 months

USD
Price history for Physical Cable System, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 14 Sep 28 Sep 12 Oct 26 Oct

Asset preview

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Physical Cable System screenshot 1

Physical Cable System screenshot 1

About this asset

Physical Cable System is a Unity gameplay package for building interactive cable-based power setups. It includes manual first-person plug interaction, visible sagging cables, socket endpoints, generators, powered devices, lamps, and extension sockets.

Players can pick up cable plugs, carry them, and insert them into sockets manually. Cables can simulate sagging rope points and react to scene colliders, making them useful for workshop, puzzle, survival, horror, industrial, sci-fi, and simulation projects.

Included content:

  • First-person cable interaction controller
  • Plug and socket endpoint system
  • Generator power source
  • Powered lamp/device component
  • Extension socket with one input and multiple outputs
  • Cable connection system with collision-aware rope simulation
  • Ready-to-use prefabs and demo scene
  • UnityEvents for sounds, UI, effects, and gameplay logic
  • Documentation in MD, TXT, and PDF formats

The system is customizable through inspector fields such as snap distance, cable sag, collision radius, solver iterations, endpoint masks, power source settings, and device events.

From the publisher's Asset Store listing.

Technical details

  • Unity 2022.3 compatible
  • First-person plug pickup and insertion system
  • Manual socket connection using player input
  • Cable endpoints for sockets, generator outputs, lamp inputs, and extension sockets
  • Collision-aware sagging cable simulation
  • Adjustable cable point count, sag factor, solver iterations, collision radius, and collision mask
  • Generator power source component
  • Powered device component for lamps and custom objects
  • Extension socket with one input and multiple powered outputs
  • UnityEvent hooks for connection, disconnection, power on/off, circuit state, and interaction feedback
  • Ready-to-use prefabs for generator, cable, plug, lamp, and extension socket
  • Demo scene included
  • Documentation included in MD, TXT, and PDF formats

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.