Rust & Speed – Arcade Kart Controller OFFICIAL SALE

Build your arcade kart racing game without starting from scratch.


Rust & Speed – Arcade Kart Controller is a modular racing toolkit for Unity 6. It gives you responsive physics-based driving and the core systems needed to create complete arcade races.

Set up player karts and AI opponents, then customize the handling, drift, boosts, laps, checkpoints, items, surfaces, camera, audio, effects, UI, and respawn behavior through streamlined setup tools and Unity Inspectors.


The controller, race, AI, item, surface, camera, audio, FX, and UI systems are designed to work together as one modular arcade racing framework.


Main features

  • Responsive Rigidbody and WheelCollider kart controller
  • Keyboard and gamepad support
  • Arcade steering, drifting, and Mini, Super, and Ultra boosts
  • AI racers with route navigation, overtaking, and item use
  • Lap races with ordered checkpoints, positions, timing, and results
  • Position-based item distribution
  • Homing Missile, Shield, EMP, Oil Slick, and Turbo Boost
  • Configurable driving surfaces such as asphalt, dirt, ice, and snow
  • Surface-based handling, particles, skid marks, and audio
  • Arcade follow camera with speed, drift, boost, landing, and collision effects
  • Optional pre-race camera intro
  • Race HUD, lap times, best lap, pause menu, and results screen
  • Guided setup tools, custom Inspectors, and scene validation

The package includes a complete URP demo scene, kart and item prefabs, configurable profiles, Input Actions, and documentation in English and Spanish.


Core controller and gameplay functionality has also been tested in HDRP. The included demo materials must be converted or replaced with HDRP-compatible materials.


Suitable for

  • Arcade kart racing games
  • Combat racing games
  • Track-based racing prototypes
  • Time trials
  • Single-player racing games
  • AI race simulations
  • Custom vehicle and track projects
  • Developers who want a modular racing foundation

Support statement

Documentation is included in English and Spanish.

For setup assistance, HDRP material-conversion guidance, or questions about integrating custom karts and tracks, contact 2PointSoft through the support channel provided.


Suitable for developers of different experience levels. Basic Unity knowledge is recommended, while familiarity with C#, physics, prefabs, Layers, and the Input System will help you get the most out of the toolkit.




* The included demo may differ from the content shown in promotional videos. Music, sound effects, visual effects, and other demo assets may have been updated, replaced, or omitted.


* Third-Party Content
This asset uses the Lilita One font by Juan Montoreano under the SIL Open Font License 1.1 and selected models from “Modular Racekart Track – Hilly Terrain Theme” by Fertile Soil Productions under CC0 1.0. See Third-Party Notices.txt included in the package for details