Low-Poly Fantasy Character Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.5.6 or later
Package size
29.2 MB
Files
43
Views in the past week
8

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$14.99 on

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Low-Poly Fantasy Character Pack

by MivaMagic (opens in new tab)

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Low-Poly Stylized Fantasy Characters Pack

Price $14.99

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Price history

Last 6 months

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Price history for Low-Poly Fantasy Character Pack, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 28 Sep 5 Oct 12 Oct 19 Oct 26 Oct 2 Nov 9 Nov

Asset preview

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Low-Poly Fantasy Character Pack screenshot 1

Low-Poly Fantasy Character Pack screenshot 1

About this asset

Build your fantasy party with five optimized, game-ready stylized characters:

  • Barbarian
  • Priest
  • Assassin
  • Swordsman
  • Wizard

Every character is fully skinned to a biped rig and configured as a valid Unity Humanoid Avatar, making the pack ready for Mecanim animation retargeting.

Each prefab includes a dedicated Animator Controller and automatically plays its supplied looping idle animation.

Key Features

  • 5 unique stylized fantasy characters
  • 5 ready-to-use prefabs
  • 5 looping idle animation clips
  • 5 preconfigured Animator Controllers
  • Unity Humanoid rigs
  • Mecanim retargeting support
  • Optimized low-poly models
  • 761–954 vertices per character
  • 1,475–1,831 triangles per character
  • 2048×2048 PBR textures
  • Base Color, Normal, Roughness and Metallic/Smoothness maps
  • URP Lit materials
  • Correct real-world scale: 1 Unity unit = 1 meter
  • Ground-level pivots
  • Sample scene included

The pack is ideal for fantasy RPGs, adventure games, prototypes, mobile projects and stylized environments.

Render Pipeline

This asset is prepared for the Universal Render Pipeline (URP). Materials must be converted manually when using another render pipeline.

From the publisher's Asset Store listing.

Technical details

Number of textures: 20

Texture dimensions: 2048 × 2048 px

Polygon count:

  • Barbarian: 1,734 triangles
  • Priest: 1,496 triangles
  • Assassin: 1,746 triangles
  • Swordsman: 1,831 triangles
  • Wizard: 1,475 triangles

Minimum polygon count: 1,475 triangles — Wizard

Maximum polygon count: 1,831 triangles — Swordsman

Number of meshes/prefabs: 5 combined skinned meshes / 5 ready-to-use prefabs. Each character uses one SkinnedMeshRenderer and one material.

Rigging: Yes — Unity Humanoid rigs with Mecanim retargeting support.

Animation count: 5

Animation type list: 5 looping Humanoid Idle animations — one animation per character.

UV mapping: Yes

LOD information: No LODs included — 0 LOD Groups, 1 base mesh level per character.

Types of materials and texture maps: PBR materials using the Universal Render Pipeline/Lit shader. Each character includes Base Color, Normal, Roughness, and packed Metallic/Smoothness maps. Metallic is stored in RGB; Smoothness is stored in the alpha channel.

Render pipeline compatibility: Universal Render Pipeline (URP). Built-in Render Pipeline and HDRP materials are not included.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.6f1 Not listed Compatible Not listed

As listed on the Asset Store.