Three Kingdoms Character View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.49 or later
Package size
306.3 MB
Files
130
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3
Views in the past week
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Three Kingdoms Character

by IGDMaster (opens in new tab)

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AAA Three Kingdoms Character 3D asset pack, featuring 7 rigged legendary ancient Chinese heroes with complete animations, for historical war games and cinematic projects.

Price $60.00

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Price history

Last 6 months

USD
Price history for Three Kingdoms Character, 6 months Current $60.00; lowest $54.00; highest $60.00 in this period. $0 $50 $100 Sep Oct Nov

Asset preview

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Three Kingdoms Character screenshot 1

Three Kingdoms Character screenshot 1

About this asset

Three Kingdoms Character Pack made by professional artists with AAA game quality standards.

The pack includes 7 fully rigged legendary heroes, complete animation sets and pre-built showcase scenes themed around ancient China's legendary Three Kingdoms period.

It is made with high attention to historical character design accuracy and visual quality. Everything in the pack is exactly the same as advertised in renders and showcase video. You will find production-ready optimized character models to populate your Three Kingdoms game levels, bring historical figures to life or create cinematic film cutscenes.

Included Asset Categories:

Legendary Heroes: 7 iconic Three Kingdoms characters: Lü Bu, Cao Cao, Liu Bei, Guan Yu, Zhang Fei, Zhao Yun, Zhuge Liang

Complete Animations: Every character includes 4 core gameplay animations: Idle, Walk, Attack, Death

Demo Scene: Pre-built showcase scene demonstrating all characters with full animation previews ready to use

Custom PBR Shader:

This pack uses a dedicated ShaderGraph-based PBR shader optimized for URP, fully compatible with the Three Kingdoms Military Camp environment pack. It uses an efficient packed Mask texture workflow to keep performance high while maintaining AAA visual quality:

Red Channel (R): Metallic map controls metalness response

Green Channel (G): Roughness map controls surface smoothness  

Blue Channel (B): Ambient Occlusion (AO) adds contact shadow detail

Additional parameters allow fine-tuning of normal strength, emission and alpha clipping directly in the material inspector.

Perfect for historical war games, Three Kingdoms themed projects, documentary films and interactive history experiences set during ancient China's legendary Three Kingdoms era. Fully compatible with all other IGD Three Kingdoms asset packs.

WebSite: `https://kop098.github.io/igdmaster/` 

Discord: igdmaster

Technical Support: `https://discord.gg/dzJzhaCeUg`

From the publisher's Asset Store listing.

Technical details

Number of meshes/prefabs: 7

Poly Count: ~25,000 average (range 15,000 - 35,000)

UV mapping: Yes

Number of Materials: 20+

Number of Textures: 60+

Texture Resolutions: 2048×2048, 1024×1024

Types of materials and texture maps: PBR (Metallic/Roughness workflow)

Additional Content:

- 4 core animations per character (Idle, Walk, Attack, Death)

- Pre-built demo showcase scene

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.49f1 Not listed Compatible Not listed

it is compatible with versions that support the Unity Shader Graph URP pipeline.

As listed on the Asset Store.