Sky Object Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
306 KB
Files
28
Views in the past week
1

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$4.99 on

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Sky Object Generator

by SomeTimesAtNight (opens in new tab)

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Procedurally populates the sky with clouds, stars, and other objects inside a defined area with a single click.

Price $4.99

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Price history

Last 6 months

USD
Price history for Sky Object Generator, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 14 Sep 28 Sep 12 Oct 26 Oct

Asset preview

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Sky Object Generator screenshot 1

Sky Object Generator screenshot 1

About this asset

Procedural Sky Environment is a lightweight Unity tool that automatically generates random sky objects inside a customizable 3D volume. It is designed to help developers quickly create rich and natural-looking skies without manually placing hundreds or thousands of objects.

The system supports any type of prefab, allowing you to populate the sky with clouds, stars, birds, floating islands, planets, asteroids, aircraft, balloons, fantasy objects, or any other custom assets. Simply assign your prefabs, define the generation volume, and the tool will randomly distribute them throughout the selected area.

Features

  • Automatic random sky object generation.
  • Separate generation for stars and other sky objects.
  • Customizable number of spawned objects.
  • Works with any prefab.
  • Configurable generation volume.
  • Lightweight and easy to use.
  • One-click setup.
  • Suitable for both small and large environments.

Perfect For

  • Open World games
  • Survival games
  • RPGs
  • Fantasy games
  • Sci-Fi games
  • Space scenes
  • Stylized projects
  • Mobile games
  • Simulation games
  • Prototype projects

Compatible with the Built-in Render Pipeline, URP, and HDRP since the system only handles object placement and does not depend on any specific rendering pipeline.

From the publisher's Asset Store listing.

Technical details

  • Automatic procedural sky object generation.
  • Random spawning inside a customizable 3D volume.
  • Separate generation system for stars and other sky objects.
  • Supports unlimited custom prefabs.
  • Configurable object count.
  • Configurable star count.
  • Adjustable generation area using a target volume.
  • Random position generation on all three axes.
  • Lightweight runtime implementation.
  • Simple drag-and-drop setup.
  • Easy to extend and customize.
  • Compatible with Built-in Render Pipeline, URP, and HDRP.
  • Suitable for desktop, mobile, and console projects.
  • Includes example scene and ready-to-use scripts.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.