Cute Robot 06 – Future Friends View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.5.0 or later
Package size
47.5 MB
Files
31
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2
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Cute Robot 06 – Future Friends

by Simiyaworks (opens in new tab)

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Meet Cute Robot 06: a stylized armed 3D robot with a glowing face display, side-mounted weapon modules, and the Simiyaworks Master Shader for easy real-time color customization.

Price $19.99

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Price history

Last 6 months

USD
Price history for Cute Robot 06 – Future Friends, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Oct Nov

Asset preview

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Cute Robot 06 – Future Friends screenshot 1

Cute Robot 06 – Future Friends screenshot 1

About this asset

Bring more personality and firepower to your project with Cute Robot 06, a stylized 3D character from the Future Friends series.

Designed for developers who want a character that feels both cute and combat-ready, this robot is a strong fit for sci-fi, action, shooter, adventure, mobile, educational, and other stylized game projects.

Cute Robot 06 features a glowing emissive face display that helps give the character instant charm and identity. By simply swapping the emission texture, you can create different expressions, icons, and moods—making the robot feel more alive without extra rigging or complex setup.

Its side-mounted weapon modules make it especially suitable for use as a playable companion, NPC, patrol bot, enemy unit, or stylized combat character.

The package includes multiple animations such as Attack, Drive, Hit, Idle, Drive Backward and more, so you can quickly place the character into your project with minimal preparation.

Cute Robot 06 also supports the Simiyaworks Master Shader, a Photoshop-like material controller that lets you fine-tune the robot’s appearance directly inside Unity. Easily adjust color, contrast, saturation, temperature, and tint in real time to match different environments, gameplay moods, or art directions.

Built with clean topology, PBR materials, and optimized performance, this asset is suitable for both indie developers and professional studios looking for a flexible stylized robot character.

Key Features

  • Stylized 3D robot character
  • Glowing emissive face display
  • Easy expression and mood customization via emission texture swapping
  • Side-mounted weapon modules
  • Multiple included animations
  • Simiyaworks Master Shader support
  • Real-time color and material adjustments inside Unity
  • Clean topology and optimized performance
  • Suitable for a wide range of stylized sci-fi projects

Additional animations and future updates are planned. Suggestions and requests are always welcome!

From the publisher's Asset Store listing.

Technical details

Render Pipeline

• Universal Render Pipeline (URP)

Simiyaworks Master Shader

• Photoshop-like controls for Hue, Saturation, Contrast, Temperature, Tint, and Levels

• Customize the character’s appearance directly inside Unity

• Swap emission maps to create different facial expressions and moods

Geometry

• Vertices: 7,021

• Triangles: 13,086

• Meshes: 1

• Prefabs: 1

• LODs: Not included

Textures and Materials

• Texture Count: 18

• Texture Resolutions: 4096 × 4096 and 2048 × 2048

• PBR texture maps: Albedo, Metallic/Smoothness, Normal, Ambient Occlusion, and Emission

• UV Mapped: Yes

Rigging and Animation

• Fully rigged character

• Animation Count: 24

• Animations include Attack, Death, Drive Fast, Drive Normal, Idle, Hit, Power Off, Power On, Weapon Deploy and more

Requirements

• Universal Render Pipeline

• Shader Graph

Note: If the materials appear pink, install Shader Graph through:

Window → Package Manager → Unity Registry → Shader Graph

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.0f1 Not listed Compatible Not listed

URP only.

This package uses custom Shader Graph shaders and requires the Universal Render Pipeline (URP).

For existing projects, make sure a valid URP Render Pipeline Asset is assigned in Graphics and Quality settings.

As listed on the Asset Store.