Retro Space Rail Shooter URP OFFICIAL SALE

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A game template inspired by classic games of the 16-bit era. This template provides nearly everything you need to start building a 3D on-rails shooter in a retro style, including code, music, sound effects, models, prefabs, HUD, menu and gameplay scenes, retro-style shaders, and more!


This project is designed for Unity developers of all skill levels. Extensive, well-written documentation will help everyone from rookie coders to expert developers to understand and work with the code, components, and assets.


This version of Retro Space Rail Shooter is built for the Universal Render Pipeline (URP). For the original version that uses the built-in render pipeline, see here. For all new customers, I strongly recommend the URP version.


Not a coder? No problem! Flexible, highly reusable components allow you to quickly build enemies, NPCs, levels, new weapons, and more without needing to write any code.


Are you tired of inheriting technical debt? Tired of working with low-quality game templates that use terrible coding practices and break every time you change or add a feature? Sick of trying to decipher poorly translated documentation? I know I am - it was those same feelings that motivated me to make this template in the first place!


Retro Space Rail Shooter is a high-quality template developed by a professional software engineer in the U.S. You can expect clean, modular code that is well-written and flexible, as well as clear documentation written in perfect English. My goal is to give you a solid foundation that lets you focus on building your game, without ever making you bang your head on your desk in frustration!


*This project is not affiliated with or endorsed by Nintendo.