Dark Fantasy Icon Pack View on Asset Store (opens in new tab)

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Latest version
1.0.1
Last updated
First released
Unity version
6000.3.9 or later
Package size
68.3 MB
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Dark Fantasy Icon Pack

by KephStudio (opens in new tab)

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180 dark fantasy RPG interface icons in one coherent series — 512² PNG, 4 ready sizes, prefabs, sprite atlases and two demo scenes.

Price $15.00

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Price history

Last 6 months

USD
Price history for Dark Fantasy Icon Pack, 6 months Current $15.00; lowest $10.50; highest $15.00 in this period. $0 $10 $20 Sep Oct Nov Version 1.0.1 released 23 Sep 2026 v1.0.1

Asset preview

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Dark Fantasy Icon Pack screenshot 1

Dark Fantasy Icon Pack screenshot 1

About this asset

180 ICONS. ONE SERIES. NO STYLE DRIFT.

A complete set of dark fantasy RPG interface icons. Every icon was generated from the same written brief, so a spell icon and a system arrow sit on the same UI without looking like two packs.

8 themed sets cover a full game interface:

INTERFACE — 24

Home, Quests, World Map, Dungeons, Equipment, Skills, Artifacts, Guild, Trade, Journal,Settings, Character, Inventory, Codex, Shop, Mail, Gold, Purple Gem, Blue Gem, Strength,Endurance, Agility, Intelligence, Willpower

ITEMS — 25

Sword, Battle Axe, Bow, Dagger, Mace, Mage Staff, Helmet, Breastplate, Round Shield, Boots,Gauntlets, Cloak, Red Potion, Blue Potion, Green Potion, Elixir, Rations, Scroll, Ingots,Leather, Herb, Raw Gem, Bones, Quill, Chest

MAGIC — 25

Ten elemental schools (Fire, Ice, Lightning, Poison, Arcane, Shadow, Light, Earth, Wind, Blood) plus Fireball, Lightning Bolt, Magic Shield, Heal, Summon, Hex, Teleport, Invisibility,Spellbook, Wand, Orb, Rune, Seal, Pentacle, Mana Crystal

STATUS — 25

Poison, Bleed, Burn, Freeze, Stun, Silence, Blind, Slow, Fear, Haste, Might, Regeneration,Barrier, Invulnerable, Stealth, Blessing, Precision, Riposte, Taunt, Charm, Sleep, Weakness,Vulnerability, Exhaustion, Drain

SYSTEM — 21

Close, Confirm, Cancel, Back, Next, Up, Down, Add, Remove, Menu, Options, Search, Filter, Sort, Refresh, Help, Info, Alert, Delete, Pin, Fullscreen

SETTINGS — 20

Sound On, Sound Off, Music, Sound FX, Brightness, Language, Accessibility, Keyboard, Gamepad, Mouse, Save, Load, Export, Import, Restore, Account, Profile, Log Out, Privacy, Notifications

SOCIAL — 20

Friend, Add Friend, Party, Block, Report, Chat, Message, Notification, Voice, Voice Muted, Invite, Emote, Co-op, Exchange, Gift, Leaderboard, Duel, Guild Member, Online, Away

PROGRESSION — 20

Level, XP, Rank, Prestige, Trophy, Medal, Crown, Reward, Star, Achievement, Objective, Milestone, Challenge, Collection, Tier, Unlock, Talent, Talent Tree, Season, Battle Pass

READY TO DROP IN, NOT READY TO PREPARE

Most icon packs hand you a folder of PNGs and leave the wiring to you. This one ships the Unity side already built:

  • 180 prefabs — one UGUI Image per icon, sprite already assigned. Drag onto a Canvas, done.
  • 4 example composites — IconButton, ActionBar, InventoryGrid, StatusRow.
  • 8 SpriteAtlases, one per theme, so your UI batches instead of issuing 180 draw calls.
  • 2 scenes — Gallery.unity shows the whole set; Demo.unity is an assembled RPG HUD.

Every icon comes as a 512×512 master plus 4 pre-resized copies (256, 128, 64, 32).

NAMED SO YOU CAN FIND THEM

Every file says what it is: sword.png, red-potion.png, fireball.png, talent-tree.png,

battle-pass.png. Type what you need into the Project search box and it comes up. No icon_047, no cross-referencing a PDF sheet to find the one you want.

Status effects drop the category prefix because the folder already says it (status/poison.png), and the ten elemental schools keep theirs so they read as a family (magic/fire-school.png). A full index ships in the package: every icon with its file name, its theme and a one-line description of the subject.

BUILT TO STAY READABLE

The icons are dark by design, which is exactly where most fantasy UI sets fail: dark art on a dark panel disappears. The demo scenes ship with a light slot colour chosen by measuring the icons' own luminance, so you can see what the set looks like at real contrast before you build your own theme around it.

WHAT YOU GET

  • 180 icons · 900 PNG files · 194 Unity assets
  • Transparent background, straight alpha, no matte
  • Works with Built-in, URP and HDRP — these are UI sprites, not materials
  • Self-describing file names, plus a full index (ICON-INDEX.md) inside the package

From the publisher's Asset Store listing.

Technical details

FORMAT

  •  180 icons, PNG, RGBA with straight alpha, transparent background
  •  Masters: 512 × 512
  •  Pre-resized copies: 256, 128, 64, 32 — 4 per icon, 720 files
  •  900 PNG files in total

UNITY CONTENT

  •  180 icon prefabs (UGUI Image, sprite pre-assigned), grouped per theme
  •  4 composite prefabs: IconButton, ActionBar, InventoryGrid, StatusRow
  •  8 SpriteAtlas assets, one per theme
  •  2 scenes: Gallery.unity (full set) and Demo.unity (assembled RPG HUD)
  •  194 Unity assets in total

FOLDERS

  • Assets/DarkFantasyIconPack/Icons/<size>/<theme>/<name>.png
  • Assets/DarkFantasyIconPack/Prefabs/<theme>/<name>.prefab
  • Assets/DarkFantasyIconPack/Atlases/<theme>.spriteatlas
  • Assets/DarkFantasyIconPack/Scenes/{Gallery,Demo}.unity
  • Assets/DarkFantasyIconPack/Disclosure/<theme>-content-credentials.json

COMPATIBILITY

  • Exported from Unity 6000.3.9f1
  • Built-in, URP and HDRP — UI sprites depend on no render pipeline
  • TextMesh Pro is required by the two demo scenes only

DOWNLOAD SIZE

· ~57 MB, of which ~42 MB are the 512² masters and ~15 MB the copies.

· Delete Assets/DarkFantasyIconPack/Icons/512/ after import if you only need smaller sizes — prefabs and atlases point at the 256 copies, so nothing breaks.

AI description

Yes — the artwork of all 180 icons is AI-generated.

Tool: OpenAI gpt-image (image generation API).

Process: each icon was generated from a written brief in a versioned catalogue, then reviewed and selected by a human before inclusion. Icons that failed the legibility or duplicate checks were regenerated or dropped.

Unity packaging: the 5 exported sizes, the prefabs, the sprite atlases and the demo scenes are produced from those icons by deterministic tooling.

Disclosure: every themed set ships a content-credentials.json manifest (C2PA-style, IPTC trainedAlgorithmicMedia) naming the model. Machine-readable, unsigned.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Compatible

As listed on the Asset Store.