Leadwort Watercolor Image Processor View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.3.9 or later
Package size
7.2 MB
Files
31
Favorites
1
Views in the past week
5

Price tracking

Last checked
Tracked since
Lowest recorded
$13.50 on

Keywords

Leadwort Watercolor Image Processor

by Leadwort Studios (opens in new tab)

No ratings yet

Turn any texture into a hand-painted watercolor illustration right inside the Unity Editor, with full control over every stage of the effect.

Price $15.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Leadwort Watercolor Image Processor, 6 months Current $15.00; lowest $13.50; highest $15.00 in this period. $0 $10 $20 21 Sep 5 Oct 19 Oct 2 Nov

Asset preview

1 / 7

Leadwort Watercolor Image Processor screenshot 1

Leadwort Watercolor Image Processor screenshot 1

About this asset

What does this tool do?

At its core, the tool runs your image through a multi-stage compute shader pipeline modeled on how real watercolor behaves on paper:

- Mean-Shift Segmentation flattens your image into smooth, unified color regions, the same "areas of wash" you see in real watercolor paintings.

- Morphology Filtering softens or expands the edges of those regions, letting you dial in anything from crisp linework to soft, bleeding boundaries.

- Pigment Density Simulation layers turbulence, dispersion, and paper-grain textures on top of your image, recreating the organic, uneven way pigment settles into paper fibers.

- Edge Darkening adds dark rims where pigment pools at the edges of a wash.

- Dry Brush Simulation introduces grainy, broken-color patches where the "brush" runs dry, for extra texture and realism.

Every stage is independently tunable and supports presets and overrides.

The processor is built around a batch workflow:

1. Load a single texture, or drag in various at once.

2. Process and export every image in one click with **Export All**.

This is useful if you want to convert all your game's textures into a watercolor style.

From the publisher's Asset Store listing.

Technical details

This tool is based on a compute shader pipeline, make sure your hardware supports it.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Not listed Compatible Not listed

As listed on the Asset Store.