Volumetric Spotlight FX – URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
160 KB
Files
10
Views in the past week
13

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Volumetric Spotlight FX – URP

by Esti (opens in new tab)

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Create customizable volumetric spotlight and light-beam effects in URP with ready-to-use cone and cube prefabs.

Price $4.99

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Price history

Last 6 months

USD
Price history for Volumetric Spotlight FX – URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Sep Oct Nov

Asset preview

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Volumetric Spotlight FX – URP screenshot 1

Volumetric Spotlight FX – URP screenshot 1

About this asset

Volumetric Spotlight FX – URP creates atmospheric light shafts using transparent meshes and a customizable Shader Graph.

The package includes ready-to-use cone and cube prefabs suitable for horror games, sci-fi environments, indoor scenes, concerts, stage lighting, cinematic shots, and other atmospheric projects.

Customize the light color, opacity, edge falloff, noise strength, and noise texture directly from the material. Noise can be enabled or disabled, allowing you to create anything from clean light beams to textured, fog-like spotlight effects.

Simply drag a prefab into your scene, position and scale it, then adjust the material properties to match your environment.

A demo scene is included to help you preview the effect and get started quickly.

Please note: This is a mesh-based visual effect designed to create the appearance of volumetric lighting. It is not a full physically simulated volumetric fog system.

From the publisher's Asset Store listing.

Technical details

• Created with Unity 6000.0.30f1

• Universal Render Pipeline 17.0.3

• Shader Graph 17.0.3

• URP compatible

• Built-in Render Pipeline and HDRP are not supported

Package contents:

• 2 ready-to-use VFX prefabs

  - Volumetric Spotlight Cone

  - Volumetric Light Beam Cube

• 1 customizable Shader Graph

• 1 volumetric material

• 1 light-shaft FBX mesh

• 1 cloud noise texture

• 1 demo scene

• URP renderer and pipeline settings

Exposed material properties:

• Light Color

• Opacity

• Edge Falloff

• Enable or disable light noise

• Noise Strength

• Custom Noise Texture

• Simple Noise option

Additional information:

• Number of VFXs: 2

• Custom shaders: 1 Shader Graph shader

• Texture size: 512 × 512

• No scripts required

• Mesh-based transparent volumetric-style effect

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.