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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.30 or later
- Package size
- 160 KB
- Files
- 10
- Views in the past week
- 13
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Volumetric Spotlight FX – URP
Create customizable volumetric spotlight and light-beam effects in URP with ready-to-use cone and cube prefabs.
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Volumetric Spotlight FX – URP screenshot 1
About this asset
Volumetric Spotlight FX – URP creates atmospheric light shafts using transparent meshes and a customizable Shader Graph.
The package includes ready-to-use cone and cube prefabs suitable for horror games, sci-fi environments, indoor scenes, concerts, stage lighting, cinematic shots, and other atmospheric projects.
Customize the light color, opacity, edge falloff, noise strength, and noise texture directly from the material. Noise can be enabled or disabled, allowing you to create anything from clean light beams to textured, fog-like spotlight effects.
Simply drag a prefab into your scene, position and scale it, then adjust the material properties to match your environment.
A demo scene is included to help you preview the effect and get started quickly.
Please note: This is a mesh-based visual effect designed to create the appearance of volumetric lighting. It is not a full physically simulated volumetric fog system.
From the publisher's Asset Store listing.
Technical details
• Created with Unity 6000.0.30f1
• Universal Render Pipeline 17.0.3
• Shader Graph 17.0.3
• URP compatible
• Built-in Render Pipeline and HDRP are not supported
Package contents:
• 2 ready-to-use VFX prefabs
- Volumetric Spotlight Cone
- Volumetric Light Beam Cube
• 1 customizable Shader Graph
• 1 volumetric material
• 1 light-shaft FBX mesh
• 1 cloud noise texture
• 1 demo scene
• URP renderer and pipeline settings
Exposed material properties:
• Light Color
• Opacity
• Edge Falloff
• Enable or disable light noise
• Noise Strength
• Custom Noise Texture
• Simple Noise option
Additional information:
• Number of VFXs: 2
• Custom shaders: 1 Shader Graph shader
• Texture size: 512 × 512
• No scripts required
• Mesh-based transparent volumetric-style effect
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.30f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.