A complete horror game UI kit for Unity - 14 finished screens you can ship, not
a folder of loose sprites you have to assemble yourself.
Every screen is built with uGUI and TextMeshPro, laid out at 1920x1080, and
saved as a prefab. Drop one into a scene and it runs. The dark, gothic art style
suits survival horror, dark fantasy RPGs, roguelikes, gacha and Halloween
projects on PC, mobile and console.
WHAT YOU GET - 14 COMPLETE SCREENS
• Main Menu - player card, currencies, season and battle pass panels, badge counters
• Shop - four-tab store on a grid with price buttons and promo ribbons
• Inbox - mail with attachments, read/unread states and claim buttons
• Missions - daily, weekly and season objectives with progress bars and rewards
• Rankings - leaderboard with a top-three podium and the player pinned to the footer
• Character - portrait, attributes, six equipment slots and a scrolling inventory
• Talents - a tier-and-branch skill tree with locked, available and owned states
• Battle Pass - horizontal reward track with free and premium rows
• Events - live, upcoming and ended event cards with countdowns
• Friends - roster with presence dots, levels and per-row actions
• Clan - clan roster with header, emblem and contribution column
• Campaign - chapter select with star ratings and best clear times
• Survival - difficulty tiers with modifiers, best-wave records and entry costs
• Settings - audio, video and gameplay pages with sliders, toggles and dropdowns
BUILT TO BE EDITED
The screens are data-driven. Content lives in ScriptableObject assets, so you
change what a screen shows by editing a list in the Inspector - no prefab
surgery, no digging through hierarchies. Right-click any populator and choose
"Rebuild From Data" to regenerate the rows without entering Play mode.
The same split makes it straightforward to connect to a real backend: keep the
row prefab and the populator, and feed them a list built from your server
response instead of from the asset.
FEATURES
• 14 demo scenes, all linked together so you can click through the whole kit
• 57 prefabs - 14 whole-screen, 28 window and row, 13 buttons, 2 decoration
• 350 sprites including 320 icons across three sheets
• 9-sliced panels, borders, buttons and sliders that resize without distortion
• Springy hover and press animation on every button, with adjustable stiffness
• 12 ScriptableObject content assets you can duplicate and edit
• 42 clean, commented C# scripts in their own namespace
• 22-page PDF user guide with screenshots and a troubleshooting section
NO SETUP HEADACHES
There are no materials, shaders, post-processing or third-party dependencies in
this package. It is pure 2D uGUI, so it renders identically under the Built-in
render pipeline, URP and HDRP, and there is nothing to upgrade when you switch.
The included font, Haunting Eleanor by Chad Savage, is free for commercial use.
COMPATIBILITY
Unity 2022.3 LTS or newer. Built-in, URP and HDRP. Windows, macOS, Linux, iOS,
Android, WebGL and consoles.
Requires TextMeshPro (free, included with Unity). The demo scenes need to be
added to Build Settings so the buttons can move between them - the guide walks
through it in two steps.
SUPPORT
Full documentation ships with the package