Deadeye Captain (2D Pixel Art) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.5.5 or later
Package size
157 KB
Files
21
Views in the past week
5

Price tracking

Last checked
Tracked since
Lowest recorded
$10.99 on

Keywords

Deadeye Captain (2D Pixel Art)

by SpellSoft Pixel (opens in new tab)

No ratings yet

A fully animated 2D pixel art character for your next platformer game. Use the “Deadeye Captain” as an elite undead pirate enemy in nautical, gothic, horror, or dark fantasy environments.

Price $10.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Deadeye Captain (2D Pixel Art), 6 months Current $10.99; lowest $10.99; highest $10.99 in this period. $0 $10 $20 Sep Oct Nov

Asset preview

1 / 3

Deadeye Captain (2D Pixel Art) screenshot 1

Deadeye Captain (2D Pixel Art) screenshot 1

About this asset

Deadeye Captain is an elite undead pirate officer armed with a curved sword and pistol, featuring both melee and ranged combat attacks.

⠀

NO AI WAS USED IN THE CREATION OF THESE PIXEL ART ASSETS!

⠀

Animations:

  • Idle: 6 frames
  • Run: 6 frames
  • Sword Attack: 6 frames
  • Pistol Attack: 6 frames
  • Gunshot VFX: 4 frames
  • Hurt / Impact: 4 frames
  • Death: 8 frames

⠀

Size & type:

  • Format: PNG
  • Character frame size: 120x87 pixels
  • Gunshot VFX frame size: 38x19 pixels
  • Pixel count details: The visible character in the idle animation ranges from 50–55 pixels wide and 60–64 pixels high, including the sword.
  • Animated: Yes
  • Spritesheets included: Yes

⠀

Suitable for RPG pixel art games, side-scrollers, action games, pirate adventures, gothic settings, horror games, dark fantasy environments, and 2D soulslike games!

From the publisher's Asset Store listing.

Technical details

Spritesheet file count: 7 Spritesheets
Total frame count: 40 frames, including VFX
Animated: Yes
Character frame size: 120x87 pixels
Gunshot VFX frame size: 38x19 pixels
Pixel count details: Idle artwork ranges from 50–55 pixels wide and 60–64 pixels high, including the sword.
Format: PNG
Spritesheets included: Yes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.5f1 Not listed Compatible Not listed

As listed on the Asset Store.