Fantasy Horde - Goblin View on Asset Store (opens in new tab)

Package details

Latest version
3.1
Last updated
First released
Unity version
3.5.7 or later
Package size
357.3 MB
Files
129
Favorites
351
Views in the past week
56

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Last checked
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$32.50 on

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Fantasy Horde - Goblin

by Polygonmaker (opens in new tab)

4.4 / 5 · 28 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 18
4 stars 7
3 stars 1
2 stars 1
1 star 1
  • Price drop

Highly optimized to create massive Hordes in your games! It has an incredibly low polycount, optimized use of bones and no normal maps to work with simpler and lighter shaders.

Discount -23% Previous price $65.00 Price $49.99

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Price history

Last 6 months

USD
Price history for Fantasy Horde - Goblin, 6 months Current $49.99; lowest $49.99; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Fantasy Horde - Goblin screenshot 1

Fantasy Horde - Goblin screenshot 1

About this asset

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FANTASY HORDE SERIES:

Highly optimized to create massive Hordes in your games!

It has an incredibly low polycount, optimized use of bones and no normal maps to work with simpler and lighter shaders.

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With this package you will get for free:

Polygonmaker Shaders

Your army of goblins, with different accessories, armor and weapons.

Each model has low polygon counts and optimized textures.

The total polycount (tris) per model goes from 1500 to 2500 (no gear to full gear).

These models use 2K textures (diffuse, specular, transparency).

This package includes fully rigged characters with over 20 animations (Ready to Mecanim).

EXTRA FEATURES:

★ Highly optimized and clean meshes

★ Efficient UVs usage to allow higher quality with lower texture sizes

★ Minimized number of materials and meshes to allow lower draw calls and high performance

★ Top quality animations

★ Clean project without unnecessary files

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URP and HDRP:

Polygonmaker packages work with URP and HDRP.

To convert our custom shader to URP or HDRP, please download Polygonmaker Shaders and unpack “Shaders URP” or “Shaders HDRP”

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MOBILE USE:

Materials

Change from Standard to Mobile Diffuse or Bumped depending of your budget.

Textures

Set the Max Size according your budget, for example 512 for third person games or 256 for RTS games.

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From the publisher's Asset Store listing.

Technical details

Number of textures: 25

Texture dimensions: 2k

Polygon count:

Number of meshes/prefabs: 25

Rigging: Yes

Animation count:

UV mapping: Yes

LOD information (count, number of levels): 2

Types of materials and texture maps: Diffuse, Metallic, Glossiness, AO, Opacity

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.29f1 Compatible Compatible Compatible Compatible
2021.3.33f1 Compatible Compatible Compatible Not listed
2020.3.40f1 Compatible Compatible Compatible Not listed

As listed on the Asset Store.