Procedural Cannon Balls & Shot Racks Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.47 or later
Package size
37.7 MB
Files
63
Views in the past week
5

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$4.99 on

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Procedural Cannon Balls & Shot Racks Generator

by Danilec (opens in new tab)

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Procedural Unity Editor tool for creating cannon balls, boulders, stones, and shot racks. Export optimized game-ready meshes as FBX or Unity assets.

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Procedural Cannon Balls & Shot Racks Generator, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Sep Oct Nov

Asset preview

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Procedural Cannon Balls & Shot Racks Generator video 1

About this asset

Procedural Cannon Balls, Boulders & Shot Racks Generator is a Unity Editor tool for creating customizable cannon balls, stones, boulders, and shot racks directly inside the Unity Editor.

Generate game-ready assets in minutes for historical, pirate, medieval, fortress, fantasy, or naval environments. Create perfectly smooth cannon balls, irregular procedural boulders, or fully customizable shot racks using line, triangle, circle, or free-form layouts.

Perfect for creating:

  • Cannon balls
  • Stone ammunition
  • Boulders
  • Shot racks
  • Ammunition storage
  • Fortress artillery props
  • Pirate ship accessories
  • Historical decorations
  • Medieval siege props
  • Environmental details

Features:

  • Ball/Boulder Generator
  • Adjustable horizontal and vertical radius
  • Procedural surface noise with editable scale, octaves, persistence, and seed
  • Adjustable mesh resolution
  • Shot Rack Generator
  • Line, Triangle, Circle, and Free layouts
  • Interactive 2D rack shape editor
  • Editable cannon-ball spacing, rows, and stacked levels
  • Adjustable rack margins
  • Optional ball cavities
  • Adjustable cavity resolution
  • Editable bevels and rounded corners
  • Cannon-ball Preview Mode for GPU-instancing workflows
  • Multiple material support
  • Independent UV scaling for racks, cavities, and cannon balls
  • Clean topology
  • Clean UV mapping optimized for seamless materials
  • Save and load editable .detailsgen project files
  • FBX export (requires Unity FBX Exporter package)
  • Unity Mesh Asset export
  • Built-in Render Pipeline support
  • Universal Render Pipeline (URP) support
  • High Definition Render Pipeline (HDRP) support
  • Includes sample projects
  • Source code included

From the publisher's Asset Store listing.

Technical details

Note: The package size is relatively large because it includes high-resolution sample textures and materials. Feel free to remove the included textures and replace them with your own to reduce the package size for your project.

Features:

  • Procedural Ball/Boulder Generator
  • Procedural Shot Rack Generator
  • Interactive 2D Builder View
  • Ball, Boulder, and Stone generation
  • Line, Triangle, Circle, and Free rack layouts
  • Editable cavities and bevels
  • Adjustable mesh resolution
  • Procedural surface noise
  • Multiple material support
  • Independent UV scaling
  • Save/Load editable .detailsgen project files
  • FBX export (requires Unity FBX Exporter package)
  • Unity Mesh Asset export

File Formats:

  • .detailsgen project files
  • FBX (optional)
  • Unity Mesh Assets

Dependencies:

  • Unity FBX Exporter package (optional, for FBX export only)

No runtime dependencies. Editor tool only.

Source Code: Included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.47f1 Compatible Compatible Compatible

This asset is designed to be compatible with Unity 2020 through Unity 6. If you encounter any compatibility issues, please don't hesitate to contact me via email. I'll be happy to help.

As listed on the Asset Store.