Camera Effects URP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
5.4 MB
Files
90
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7

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Camera Effects URP

by Esti (opens in new tab)

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Ten customizable full-screen camera effects for Unity URP, controlled through Volumes and compatible with Unity 2022.3 LTS and Unity 6 Render Graph.

Price $4.99

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Price history for Camera Effects URP, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Sep Oct Nov

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Camera Effects URP screenshot 1

Camera Effects URP screenshot 1

About this asset

Camera Effects URP is a collection of customizable full-screen image-processing and edge-detection effects for the Universal Render Pipeline.

The package includes 10 camera effects:

• Barrel Distortion

• Dithering

• Gaussian Blur

• Laplacian

• Moving Average

• Optimized Moving Average

• Prewitt

• Roberts Cross

• Sobel

• Symmetric Nearest Neighbor

All effects are controlled through Unity's Volume system. After adding the included Image Processing Volume Renderer Feature to the active URP Renderer Data, effects can be enabled from Global or Local Volume Profiles.

Each effect has its own Volume override and Scriptable Render Pass. Multiple effects can be enabled together and blended using Volume Weight, Priority, and Blend Distance.

Camera Effects URP is suitable for:

• Retro and pixel-style visuals

• Security camera effects

• CRT and lens distortion

• Blur transitions

• Stylized outlines

• Edge-detection visuals

• Sci-fi interfaces

• Damage and impact effects

• Portals and dream sequences

• Image-processing demonstrations

The package includes example scenes, Volume Profiles, Renderer assets, custom shaders, reusable scripts, sample artwork, and a detailed PDF user manual.

The package supports both Global and Local Volumes, allowing effects to be applied to an entire scene or blended within selected areas.

No Resources folder is required. Shader references are stored directly in the included Renderer Feature.

From the publisher's Asset Store listing.

Technical details

Render Pipeline:

• Universal Render Pipeline only

• Unity 2022.3 LTS / URP 14 compatibility

• Unity 6 / URP 17 Render Graph compatibility

List of VFXs included:

• Barrel Distortion

• Dithering

• Gaussian Blur

• Laplacian

• Moving Average

• Optimized Moving Average

• Prewitt

• Roberts Cross

• Sobel

• Symmetric Nearest Neighbor

Number of VFXs:

• 10

Custom shaders:

• Barrel Distortion Shader

• Dithering Shader

• Gaussian Blur Shader

• Laplacian Shader

• Moving Average Shader

• Optimized Moving Average Shader

• Prewitt Shader

• Roberts Cross Shader

• Sobel Shader

• Symmetric Nearest Neighbor Shader

Number of custom shaders:

• 10

Rendering system:

• 1 central Scriptable Renderer Feature

• 10 individual Scriptable Render Passes

• 10 individual Volume Components

• RTHandle compatibility path for Unity 2022.3 LTS

• Render Graph compatibility path for Unity 6

• Configurable render injection point

• Direct serialized shader references

• No Resources folder required

Volume support:

• Global Volumes

• Local Volumes

• Volume Weight blending

• Volume Priority support

• Blend Distance support

• Camera Volume Mask support

• Individual parameter override controls

Camera support:

• Game cameras

• Scene View cameras

• Preview cameras

• Reflection cameras

• Overlay cameras

• Configurable camera filtering

Effect controls:

Barrel Distortion:

• Intensity

• Strength

• Cubic Strength

Dithering:

• Intensity

• Dot pattern

• Bayer 4x4 pattern

Gaussian Blur:

• Intensity

• Resolution divisor

• Iterations

• Sampling frequency

Moving Average:

• Intensity

• Filter size

Optimized Moving Average:

• Intensity

• Half filter size

Symmetric Nearest Neighbor:

• Intensity

• Half filter size

Laplacian, Prewitt, Roberts Cross and Sobel:

• Intensity control

Texture sizes:

• No external effect textures are required

• Effects process the camera color texture directly

• Sample artwork is included for demonstration purposes

Included content:

• 10 custom shaders

• 10 Volume components

• 10 Scriptable Render Passes

• 1 Scriptable Renderer Feature

• Example scenes

• Example Volume Profiles

• Example Renderer assets

• Sample artwork

• PDF user manual

• Editable documentation

Dependencies:

• Requires the Universal Render Pipeline

• Requires Unity's Volume system

• No third-party runtime dependencies

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.