Stylized Water VFX View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.5 or later
Package size
900 KB
Files
25
Favorites
2
Views in the past week
14

Price tracking

Last checked
Tracked since
Lowest recorded
$20.00 on

Keywords

Stylized Water VFX

by GameIdea Studio (opens in new tab)

No ratings yet

Customizable Water / Ocean shader for Unity 6 URP with some presets, underwater feature, buoyancy script & infinite ocean script.

Price $20.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Stylized Water VFX, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Sep Oct Nov

Asset preview

1 / 11

Stylized Water VFX screenshot 1

Stylized Water VFX screenshot 1

About this asset

FEATURES

  1. Includes buoyancy script for objects to make them float on water.
  2. Customizable water gradient colors.
  3. Tweakable depth fog, absorption, detail, refraction.
  4. Tweakable wave parameters such as height, frequency, etc.
  5. Tweakable water foam, including foam coverage & visual look.
  6. Tweakable water caustics.
  7. Underwater shader when camera goes below water level, with tweakable parameters.

Note: Underwater effect in Demo is only adjusted for "StylizedWater" preset. You can change its properties under the Renderer Feature.

HOW TO USE / INTEGRATE

  1. For water surface, you have prefabs for water. You can adjust water subdivisions & size.
  2. For underwater effect, apply UnderwaterRendererFeature to your UniversalRendererData (PC Renderer, Mobile Renderer, etc), and match the settings to your water surface settings.
  3. For buoyancy, there is a BuoyancyUsage.cs script; however, a working example is present in the Demo scene (see Buoyant Sphere in the scene).
  4. For chunk-based infinite oceans, a separate demo scene is given too, you can copy and paste the contents into your game.

For more information, please reach out via my contact email below.

PACKAGE CONTENTS

  1. One Water Surface Shader
  2. One Underwater Effect Shader
  3. One Buoyancy Script
  4. A script for chunk-based infinite ocean generation
  5. A script for custom PlaneMesh generation, for custom sibdivisions and mesh size
  6. Six Prefabs
  7. Pre-configured Materials
  8. A Demo Scene
  9. A Demo scene showing chunk-based infinite ocean

SUPPORT

If you have any questions, run into issues, or need help customizing the shader for your specific project needs, please reach out!

Email: [email protected]

From the publisher's Asset Store listing.

Technical details

  1. Unity Version: Unity 6
  2. Requires: Universal Render Pipeline (URP).
  3. Third-party Assets: 1 Texture (caust00.png - Public Domain, CC0 licensed - used for Demo scene)
  4. Textures: 1
  5. Shaders: 2
  6. Materials: 6
  7. Prefabs: 6
  8. Demo Scenes: 2

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.5f2 Not listed Compatible Not listed

As listed on the Asset Store.