Orbis – 2D Image Interaction Toolkit View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
6000.5.3 or later
Package size
6.7 MB
Files
55
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2
Views in the past week
7

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Orbis – 2D Image Interaction Toolkit

by Tertre Rouge Studio (opens in new tab)

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Orbis is a reusable 2D interactive map system for UI Toolkit. It lets you turn your maps into interactive parts of your game, allowing players to interact with individual regions.

Price $15.00

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Price history

Last 6 months

USD
Price history for Orbis – 2D Image Interaction Toolkit, 6 months Current $15.00; lowest $7.50; highest $15.00 in this period. $0 $10 $20 Sep Oct Nov Version 1.0.1 released 4 Sep 2026 v1.0.1 Version 1.1.0 released 8 Sep 2026 Version 1.1.1 released 16 Sep 2026 v1.1.1

Asset preview

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Orbis – 2D Image Interaction Toolkit screenshot 1

Orbis – 2D Image Interaction Toolkit screenshot 1

About this asset

Orbis is a flexible 2D interactive map system for Unity UI Toolkit. Turn your maps into interactive experiences with region detection, hover effects, highlighting, clicking, selection, and data visualization.

The package is highly customizable and supports both simple setups and advanced per-region configurations. Use your own maps, region graphics, colors, interaction logic, and numeric values to create map experiences that fit your project's visual style and gameplay needs. With Value Display Mode, you can visualize per-region data using configurable gradient colors.

Orbis is suitable for a wide range of genres and systems, including strategy games, management games, sports and motorsport games, simulation games, scouting systems, geographic interfaces, and any project that benefits from an interactive and data-driven map.

From the publisher's Asset Store listing.

Technical details

  • 2D interactive maps built for UI Toolkit
  • Region detection using color-coded ID maps
  • Comprehensive input events
    • Mouse hover and leave
    • Left, middle, and right mouse buttons
    • Keyboard key down
  • Event-driven integration. Subscribe to published events and easily connect map interactions to your own game systems
    • Hover and leave
    • Mouse clicks
    • Selection changes
    • Keyboard input
  • Single and multiple selection modes
  • Visual highlighting for hovered and selected regions
  • Custom colors for highlighting and selection
  • Value Display Mode for visualizing per-region numeric data with configurable gradient colors
  • Simple configuration for quick setup
  • Advanced configuration with per-region visual settings
  • Reusable map definitions for different maps
  • Configurable logging with separate log levels
  • Designed for strategy, management, simulation, sports, and other map-based games

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.5.3f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.