View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 331.2 MB
- Files
- 92
- Views in the past week
- 27
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $98.99 on
Keywords
Egyptian Slot Game Art Kit – Animated Symbols and Characters
Complete Egyptian-themed 2D slot art kit: background, reel frame, logo, 9 symbols, 2 animated characters, 3 win pop-ups, Spine animation data and fully layered PSD source.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 15
Egyptian Slot Game Art Kit – Animated Symbols and Characters screenshot 1
About this asset
An Egyptian-themed 2D slot art pack, drawn and rigged for real production use. Everything is hand-painted at high resolution and shipped with the layered source, so you can recolour, re-cut and extend it rather than being stuck with flat exports.
Join our Discord asset community for new free drops.
Egyptian slot game art kit - a complete slot machine art set for a casino game. The quality bar is the top-charting mobile slots. Everything a slot needs visually ships in one layered PSD. That means the background, the reel frame with logotype, the full symbol set, two characters and the win pop-ups.
The kit covers 10 symbols. Four mid-tier Egyptian icons, five royal low symbols and one Wild. Every mid and low symbol is animated. Animated slot symbols mean the reels move without commissioning extra art. The wild symbol art is drawn to read at thumbnail size. Egyptian icons such as eye of horus art and scarab art sit on their own layers, so they lift out of the reel for a paytable or a promo.
Two animated characters carry the theme. Anubis and Bastet ship as a matched male and female pair, so the slot game character art is consistent rather than stitched from two sources. Anubis art doubles as the free-tier hero; Bastet art is exclusive to this kit. Both are egyptian gods, drawn full-body and animated.
Three animated win pop-ups escalate the payout moment: Big Win, Mega Win and Super Mega Win. The big win popup and the jackpot popup art share a frame language. The slot reel frame sits inside a full reel background art scene: an Egyptian temple approach with a pyramid on the horizon.
Egyptian slot symbols are the most requested theme in the genre. They are also the hardest to find as a finished set. Most slot game assets and 2d game assets on the market are icon packs. This is a full slot symbols pack and a full slot game kit. Layered psd game art means every element can be recoloured, restyled or pulled apart for another theme.
The slot machine ui is included as art. Slot ui buttons, the spin button ui and the counters are all separated on their own layers, so the slot game ui can be relaid out for portrait or landscape. Casino game art of this scope is normally commissioned work. This is the output a slot game art outsourcing brief would give you, without the lead time. The set covers a base game screen and the win presentation, so a bonus round or free spins mockup comes together immediately.
What you get:
- 10 symbols: 4 Mid, 5 Low and 1 Wild
- All mid and low symbols animated
- 2 animated characters: Anubis and Bastet
- 3 animated win pop-ups: Big Win, Mega Win, Super Mega Win
- Full background plus reel frame and logotype
- Layered PSD, every element separated for customisation
- The display font used in the logo and pop-ups is included
Note on the UI. The interface art is layered and production-ready. The buttons are artwork, not a functional UI with hover and press states.
Made by RetroStyle Games, a slot game art studio producing art for top-charting slot titles such as Midas Multiplier and Tome of Hades. The visual bar for this pack is premium mobile slot studios like PG Soft.
These references describe visual style and studio credits only. This pack is not affiliated with or endorsed by PG Soft or any slot operator.
What's in the pack
- Background — 2796×2796 painted temple scene
- Reel frame — 2000×1350, in filled and empty variants
- Logo — long and short lockups, plus matching empty frames for your own UI
- 4 mid-tier symbols — Eye of Horus, Ankh, Scarab, Necklace — each supplied framed for the reel and as a clean cut-out
- 4 low symbols — A, J, Q, K
- Wild symbol
- 2 characters — Anubis and Bastet — full-body plus framed portrait crops
- 3 win pop-ups — Big Win, Mega Win, Super Mega Win — each with a separate decorative element
- 12 UI number glyphs — 0–9 plus comma and dot, for win counters
- 14 Spine skeletons covering every symbol, both characters and all three pop-ups
Demo scene
`Assets/RSG_Crowns_of_Kemet/Scenes/Demo_Crowns_of_Kemet.unity` lays the art out as a slot would appear — reels, symbols, character and logo in place — alongside a showcase area holding the remaining pieces. It is an art showcase, not a playable slot: there is no reel logic or gameplay code, and the package contains no scripts and no third-party dependencies.
Animation
Spine animation data is included as `.json` + `.atlas` + `.png` (Spine Editor 3.8.99): idle and action loops for both characters, win animations for every symbol, and in/idle/out states for each pop-up. Playing them back needs a spine-unity runtime from Esoteric Software under your own Spine licence — no runtime code is bundled, and the demo scene works without it.
The `.zip` edition additionally includes the 5 editable Spine projects (`.spine` files with their artwork), if you want to change the rigging or animations rather than just play them.
Technical
- 42 PNG files, 8-bit RGBA, straight alpha
- All symbols on a uniform 1024×1024 canvas for drop-in reel placement
- Sprites import at 100 pixels per unit, centred pivot
- No scripts, no shaders, no executables, no external dependencies
- Documentation and third-party notices included
This package contains the artwork and animation data — PNG sprites, Spine data and the demo scene.
If you liked this package, please leave a review! It helps us create more high-quality content for you.
Follow RetroStyle Games for new packs, updates, and promotions:
WEBSITE | INSTAGRAM | TWITTER | YOUTUBE | BEHANCE
Built by RetroStyle Games.
From the publisher's Asset Store listing.
Technical details
USED SOURCE FILE(S) SIZES
crowns_of_kemet_layered.psd - 396 MB (layered Photoshop, 2796x2796, RGB)
crowns_of_kemet_characters.psd - 70 MB (layered Photoshop, 2796x2796, RGB)
5 editable Spine projects (.spine plus the images each one uses) - 20 MB total
FILE COUNT
.zip edition ......... 873 files (560 MB unpacked, 329 MB archived)
.unitypackage ........ 92 files (322 MB)
PNG artwork .......... 42 files (50 MB), dimensions 97-2969 px
ANIMATED
Yes - 14 skeletons, 22 animations in total.
ANIMATION TYPE LIST
Skeletal (bone) animation authored in Spine 3.8.99.
Delivered as .json skeleton + .atlas + .png atlas page.
character_anubis atlas 1413x1540 action (1.67s), idle (2s)
character_bastet atlas 2017x952 action (2.33s), idle (2s)
high_ankh atlas 1820x561 win (1s)
high_eye atlas 1367x1037 win (1s)
high_necklace atlas 1968x463 win (1.17s)
high_scarab atlas 1906x229 win (1s)
low_a atlas 1952x1290 win (1s)
low_j atlas 1904x1275 win (1s)
low_k atlas 1934x1270 win (1s)
low_q atlas 1934x1270 win (1s)
popup_big_win atlas 2033x1413 bw_idle (3s), bw_in (1s), bw_out (0.667s)
popup_mega_win atlas 2033x2033 mw_idle (3s), mw_in (1s), mw_out (0.667s)
popup_super_mega_win atlas 2001x1986 smw_idle (3s), smw_in (1s), smw_out (0.667s)
wild atlas 1873x1035 win (1.43s)
Types present: character action animations, idle loops, intro (in) states,
outro (out) states, symbol win animations.
No Spine runtime is included. Playback in an engine needs a spine-* runtime
from Esoteric Software, obtained under your own Spine Editor licence. The
Unity demo scene uses static sprites and has no Spine dependency.
ADDITIONAL
Pixel based (raster). Hand-painted artwork - there are no vector files
(.ai / .eps / .svg) and nothing is procedurally generated.
All symbols share a uniform 1024x1024 canvas, so they drop straight into a
reel cell without re-aligning. Other assets are at their own native size and
are not trimmed, so the transparent margin around each one is preserved.
Colour: RGB, 8 bits per channel. PNG alpha is straight, not premultiplied.
Unity: minimum 2022.3. Sprites import at 100 pixels per unit with a centred
pivot. Works with the Built-in and Universal (URP) render pipelines - both
verified by rendering the demo scene. Not supported on HDRP.
Contains no scripts, shaders, executables, audio or third-party dependencies.
Layered: Yes – layered PSD (this is the PAID edition; the free edition ships a merged PSD)
Vector: No
Sprite: No
Canvas resolution: NOT SUPPLIED by production – request from Anna/Roman before publishing
Formats: Layered PSD + the display font used in the logo and pop-ups
Symbols: 10 (4 Mid + 5 Low + 1 Wild)
Animated: Yes – all 4 Mid and 5 Low symbols, both characters and all 3 pop-ups
Characters: 2 animated (Anubis male, Bastet female)
Pop-Ups: 3 animated (Big Win, Mega Win, Super Mega Win)
Background: 1 full BG plus reel frame and logotype
Created in: Photoshop, AI-assisted 2D pipeline
Font included: Yes
UI note: UI art is layered but NOT functional – buttons ship without hover/press states (owner decision 18.06). Never write 'interactive' or 'with button states'.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f3 | Compatible | Compatible | Not listed |
As listed on the Asset Store.