Melt & Dissolve Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
12.6 MB
Files
18
Views in the past week
9

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Melt & Dissolve Shader

by Esti (opens in new tab)

No ratings yet

A customizable proximity-based melt effect for URP, featuring stylized dissolve visuals, demo scenes, and ready-to-use materials.

Price $4.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Melt & Dissolve Shader, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Aug Sep Oct Nov

Asset preview

1 / 2

Melt & Dissolve Shader screenshot 1

Melt & Dissolve Shader screenshot 1

About this asset

Proximity Melt is a stylized shader package that creates a distance-based melting and dissolve effect driven by a moving object or transform. It is designed for eye-catching VFX presentations such as planets, meteors, sci-fi props, magical dissolves, impact interactions, and environmental distortion effects.

The package includes a custom melt shader, controller scripts, ready-made materials, demo prefabs, and showcase scenes to help you set up the effect quickly. As the assigned melt source approaches the target object, the shader updates dynamically and produces a smooth animated transition that is ideal for cinematic reveals, gameplay interactions, or stylized visual effects.

This package is easy to customize and works well for sci-fi, fantasy, space, arcade, stylized, and experimental projects. You can adjust the melt center, material behavior, and demo movement to create different visual results without rebuilding the effect from scratch.

Also included are supporting resources such as lens dirt, LUT, and noise textures for presentation and demo purposes, along with example materials for different looks like geo, meteor, and planet-style objects.

From the publisher's Asset Store listing.

Technical details

  • Custom proximity-based melt / dissolve shader
  • Distance-driven effect controlled by world-space position
  • Includes DistanceMelt controller script for driving shader parameters
  • Includes ProximityMeltDemoMover script for animated showcase movement
  • Ready-to-use example materials
  • Example prefabs for quick testing and presentation
  • Demo scenes included for setup reference
  • Supports stylized object reveal, dissolve, melt, and interaction effects
  • Suitable for planets, meteors, props, environment objects, and stylized meshes
  • Includes additional supporting textures such as lens dirt, LUT, and noise
  • Easy to customize for different artistic styles and projects
  • Beginner-friendly setup with reusable demo content

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Compatible Compatible Compatible

As listed on the Asset Store.